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Click casting cancels auto-attack #1309

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BowtiesAreCool opened this issue Jul 13, 2024 · 2 comments
Closed

Click casting cancels auto-attack #1309

BowtiesAreCool opened this issue Jul 13, 2024 · 2 comments
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@BowtiesAreCool
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Issue

Click casting spells on unit frames cancels auto-attack, if the player is currently in combat and attacking a target. This issue appears to occur with all unit frames, click actions and spells.

Steps to reproduce

  1. Enable click casting on a unit frame (e.g. "Player") and set a click action (e.g. Right Mouse Button - "Rejuvenation")
  2. Engage a hostile mob in melee combat and start auto-attacking that target
  3. Click on the relevant unit frame to apply the click action
  4. The spell will be correctly cast on the frame target, and the hostile mob will be re-targeted. However auto-attack will stop.

Expected behaviour

If auto-attacking a target prior to click-casting a spell (including shoot / wand), that action should resume on the same target following the spell cast.

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This issue is stale because it has been open for 30 days with no activity.

@github-actions github-actions bot added the stale label Aug 13, 2024
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This issue was closed because it has been inactive for 14 days since being marked as stale.

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