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Atmos sprite update #2136
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Atmos sprite update #2136
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A bikeshed full of soulless bikes.
Merge Conflict
Use Git Hooks, you're welcome.
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Jul 6, 2023
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Sorry we didn't get to your pr, can you fix the conflicts here? |
Ah right my bad, I'll go fix that |
Fixed the merge conflict |
thgvr
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Jul 17, 2023
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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Updates the sprites for the atmos firesuit, inhand fireaxe, and fireaxe cabinet to fit in with the rest of the engineering sprites. Also, fireaxe item sprite is no longer upside down when unwielded. ![image](https://github.com/shiptest-ss13/Shiptest/assets/93578146/24f75111-dd9c-42f5-b35d-e52e53ad03fa) ![image](https://github.com/shiptest-ss13/Shiptest/assets/93578146/93b1e744-f0b9-4119-9142-17e5a664ea87) Sprites are from tgstation/tgstation#72736 and tgstation/tgstation#65199 ## Why It's Good For The Game Makes atmos firesuit and axe sprites fit in with the newer engineering sprites, also I think it looks nice. ## Changelog :cl: imageadd: updates some atmos sprites to fit in with the rest of engineering /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request Updates the sprites for the atmos firesuit, inhand fireaxe, and fireaxe cabinet to fit in with the rest of the engineering sprites. Also, fireaxe item sprite is no longer upside down when unwielded. ![image](https://github.com/shiptest-ss13/Shiptest/assets/93578146/24f75111-dd9c-42f5-b35d-e52e53ad03fa) ![image](https://github.com/shiptest-ss13/Shiptest/assets/93578146/93b1e744-f0b9-4119-9142-17e5a664ea87) Sprites are from tgstation/tgstation#72736 and tgstation/tgstation#65199 ## Why It's Good For The Game Makes atmos firesuit and axe sprites fit in with the newer engineering sprites, also I think it looks nice. ## Changelog :cl: imageadd: updates some atmos sprites to fit in with the rest of engineering /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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About The Pull Request
Updates the sprites for the atmos firesuit, inhand fireaxe, and fireaxe cabinet to fit in with the rest of the engineering sprites. Also, fireaxe item sprite is no longer upside down when unwielded.
Sprites are from tgstation/tgstation#72736 and tgstation/tgstation#65199
Why It's Good For The Game
Makes atmos firesuit and axe sprites fit in with the newer engineering sprites, also I think it looks nice.
Changelog
馃啈
imageadd: updates some atmos sprites to fit in with the rest of engineering
/:cl: