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BuguRTOS-3.0.0 release!!!
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shkolnick-kun committed Mar 13, 2017
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7 changes: 4 additions & 3 deletions README.md
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# Current status #
* Branches supported:
* 0.6.x ([Immediate Ceiling Priority Protocol](http://en.wikipedia.org/wiki/Priority_ceiling_protocol) used) high level features and API are frozen;
* 2.0.x (combines Immediate Ceiling Priority and [Basic Priority Inheritance](http://en.wikipedia.org/wiki/Priority_inheritance) protocols) is under active development.
* 3.0.x (combines Immediate Ceiling Priority and [Basic Priority Inheritance](http://en.wikipedia.org/wiki/Priority_inheritance) protocols) is under active development.

* Current versions are:
* 0.6.6;
* 2.0.0;
* 3.0.0;

* Platforms supported:
* AVR (GNU-toolchain);
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Getting started guide is [here](./doc/GettingStartedEN.md).

# Todo #
* Write libs for 2.0.x branch.
* Write libs for 3.0.x branch.
* Write more ports.
* Fix bugs.
* ??????
* PROFIT!!!

# News #
* **March 13th 2017: BuguRTOS updated** version 3.0.0 is out, see [Changelog](./doc/Changelog.md) for details!
* **August 31th 2016: BuguRTOS updated** version 2.0.0 is out, see [Changelog](./doc/Changelog.md) for details!
* **April 26th 2016: BuguRTOS updated** version 1.0.0 is out, see [Changelog](./doc/Changelog.md), semantic versioning is used now!
* **January 6th 2016: BuguRTOS updated** version 0.9.9 is out, see [Changelog](./doc/Changelog.md)!
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# Changelog #
* 3.0.0-rc0
* 3.0.0
* API renamed to clarify its usage.
* Optimized performance(see #32.#33,#34).
* Added atomic notifications mechanism.
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4 changes: 2 additions & 2 deletions doc/GettingStartedEN.md
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# Getting started with BuguRTOS-2.0.x
# Getting started with BuguRTOS-3.0.x

##Hello, %username%!!!
If you are reading this flow of words, then you may be interested in BuguRTOS.
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```
Also, be careful with static variables, as they a common for all running instances.
To deal with common resources, events and time user needs some synchronization primitives.
BuguRTOS-0.8.x kernel provides following primitives:
BuguRTOS-3.0.x kernel provides following primitives:
1. software timers for time management;
2. critical sections for fast data access control;
3. basic synchronization primitive (bgrt_sync_t) which can be used to construct conventional ones such as mutex, semaphore etc.
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