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UTStatsDB Copyright (C) 2002-2009 Patrick Contreras / Paul Gallier Copyright (C) 2018 Kenneth Watson Please review the LICENSE.txt file included with this program. Additional documentation can be found in the docs directory, including descriptions and examples of the admin configuration screens. =============================================================================== ========== UTStatsDB Versions and Requirements ================================ =============================================================================== UTStatsDB is a log parser and web page for logs created with games using the Unreal engine. UTStatsDB does not itself generate the log files from the games, it simply is told where to find them. UTStatsDB is designed for operators of dedicated game servers, and requires a database and web server. A basic understanding of configuring and managing a web server is assumed. UTStatsDB is compatible with most web servers that support PHP, and is compatible with the following database formats: MySQL, SQLite, Microsoft SQL. UTStatsDB is designed to work with PHP 5.2 or newer, with a MySQL, SQLite, or MSSQL database, on any web server with PHP support (nginx, Apache HTTPD, etc). The current version of UTStatsDB can be downloaded or cloned from the following Git repository: https://github.com/shrimpza/utstatsdb. Older versions and information can be found at http://www.utstatsdb.com/. Please report bugs using the issue tracker on the GitHub repository's issue tracker. For installation instructions, please refer to INSTALL.txt located within the docs directory. =============================================================================== ========== Unreal Tournament Log Files ======================================== =============================================================================== Log files are generated differently depending on your game version. Only the Unreal Tournament series is supported here, though UTStatsDB is known to work with certain other games running the Unreal engine. Unreal Tournament (also known as UT '99): Logging is built-in. Unreal Tournament 2003: A third party logging mutator is required, such as LocalStats by El Muerte. LocalStats can also be combined with RLog to receive log data directly through a TCP port connection. Unreal Tournament 2004: Local logging capability is built-in, however, OLStats by OverloadUT is recommended (https://www.dr-lex.be/software/olstats.html). Unreal Tournament 3: A third party logging mutator is required, of which UT3Stats is the only one I know of currently. Configuration details can be found in docs/LOGGING.txt. =============================================================================== ========== UTStatsDB Documentation ============================================ =============================================================================== The following documentation can be found in the docs directory included with this release: INSTALL.txt - Main installation guide. CONFIG_GUIDE.txt - A quick guide to the configuration parameters. LOGGING.txt - Configuration of game logging and retrieval by the web server. DOCKER.txt - Configuring, building, and running in a Docker environment. Informational: RELEASE.txt - Release notes / change log. DATABASE.txt - Details on the UTStatsDB database tables. RANKING.txt - Notes on the ranking system.