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I'm working on a pack that adds different tipped arrow variants to the item model of crossbows when they are loaded, but I'm having trouble figuring out how the whole CIT system works. I have copied a file over from another working resource pack so I can reference it, but the problem I'm running into is specifying an NBT field that contains a list, specifically ChargedProjectiles. I know that all of the item models are functional, since I previously made them for a pack that utilized the Chime mod to display custom models based on NBT data instead. The code block for the arrow_spectral.properties file that I'm having difficulty with is below:
I looked at that but still wasn't able to figure it out.
I changed the final line to this but it still doesn't work. nbt.ChargedProjectiles=[{id:"minecraft:spectral_arrow"}]
I'm working on a pack that adds different tipped arrow variants to the item model of crossbows when they are loaded, but I'm having trouble figuring out how the whole CIT system works. I have copied a file over from another working resource pack so I can reference it, but the problem I'm running into is specifying an NBT field that contains a list, specifically ChargedProjectiles. I know that all of the item models are functional, since I previously made them for a pack that utilized the Chime mod to display custom models based on NBT data instead. The code block for the arrow_spectral.properties file that I'm having difficulty with is below:
The minecraft NBT path for ChargedProjectiles is tag:{ChargedProjectiles:[{id:}]}
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