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file_server.launch missing #380

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2 tasks done
ruanViljoen opened this issue Mar 9, 2021 · 3 comments
Closed
2 tasks done

file_server.launch missing #380

ruanViljoen opened this issue Mar 9, 2021 · 3 comments

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@ruanViljoen
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  • I am at the right place and my issue is directly related to ROS#. General technical questions I would post e.g. at ROS Answers or Stack Overflow. For library-specific questions I would look for help in the corresponding library forums.
  • I have thoroughly read the Contributing Guideline and writing this issue is the right thing to do in my case.

I have a question!

  • [ x] I searched the Wiki, open and closed issues for an answer. I tried my best to find the answer by myself without success. I believe that the discussion we will have in this issue, and the solutions we might find, will help me, and likely other community members who have a similar problem.

Here is my question:
I am trying to import a URDF model into Unity from ROS, but the required file_server.launch file seems to be missing? The link provided gives a 404. https://github.com/siemens/ros-sharp/tree/master/ROS/file_server/launch/file_server.launch

@MartinBischoff
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Hi @ruanViljoen,
there is no file_server.launch.
You can start the file_server node together with rosbridge WebSocket via ros_sharp_communication.launch, i.e.
roslaunch file_server ros_sharp_communication.launch
Please let me know where you found the 404 link above such that we can correct it.

@ruanViljoen
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Thank you, it works now. The link is in the ROS/README.md readme file.

Is there existing functionality in the ros-sharp library to animate the URDF based on incoming /tf messages, or will I have to implement that myself?

@MartinBischoff
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Fixed in commit 3054f88

Concerning your other question please read the Wiki pages GazeboSimulationExample and AnimateRobotModelInUnity3D.
Rather than \tf I'd suggest you update Unity transforms via \joint_states for which corresponding Unity scripts aready exist.

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