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This is how the original DOS game behaves, but I'm not sure why, seems very odd
to
throw exp away on the player just because they have lots...
Removing this code...
Original comment by simeon.pilgrim on 30 Aug 2009 at 7:57
Original issue reported on code.google.com by
simeon.pilgrim
on 30 Aug 2009 at 7:06The text was updated successfully, but these errors were encountered: