Skip to content
▲ Zeit Now plugin for Unity. Deploy WebGL builds with ease
C#
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
.github
.idea/.idea.unity-now/.idea
Assets
Packages
ProjectSettings
.gitignore
LICENSE
README.md
unity-now.sln.DotSettings

README.md


Unity Now

Deploy Unity WebGL builds on Zeit Now serverless platform with ease.

Installation

Using UnityPackageManager (for Unity 2018.3 or later)

Find the manifest.json file in the Packages folder of your project and edit it to look like this:

{
  "dependencies": {
    "com.skibitsky.UnityNow": "https://github.com/skibitsky/unity-now.git#1.0.1",
    ...
  },
}

To update the package, change #{version} to the target version.
Or, use UpmGitExtension.

Using legacy unitypackage

  1. Download the latest .unitypackage from Releases
  2. Import it into your Unity Project

Setup

  1. Add your access token to the Configure Now assets (Assets/unity-now/ConfigureNow)
  2. Run Now→ Deploy from the menu bar
  3. Select your WebGL build
  4. Wait till deployment completes

Configuration

You can configure Unity Now using Configure Now scriptable object. It is located at Assets/unity-now/ConfigureNow and contains the following properties:

Name Description
Token Zeit Now access token. You can generate a new one here
Base URL Endpoint base URL. You can change it if you need a certain server location. Read more
Copy URL If enabled, Unity Now will save the deployment URL to the clipboard after the deployment is complete

License

MIT © skibitsky

You can’t perform that action at this time.