You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Some shaders have a TextureSamplerDiffPal texture parameter, but this texture is not actually used by the shader and doesn't have any texture assigned, causing the tint to default to black color.
In particular, many ped shaders have it but don't use it, causing the preview in Blender to be too dark.
The text was updated successfully, but these errors were encountered:
Some shaders have a
TextureSamplerDiffPal
texture parameter, but this texture is not actually used by the shader and doesn't have any texture assigned, causing the tint to default to black color.In particular, many ped shaders have it but don't use it, causing the preview in Blender to be too dark.
The text was updated successfully, but these errors were encountered: