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Instead of having add(Item) and remove(Item) in the World, we can make it so that items are automatically added to the world when they are instantiated.
The text was updated successfully, but these errors were encountered:
Instead of having
add(Item)
andremove(Item)
in the World, we can make it so that items are automatically added to the world when they are instantiated.The text was updated successfully, but these errors were encountered: