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Hi!
I'm looking for a rust GUI library for my project. One of the critical requirements for me is a "custom render to texture" ability.
Not a using slint as overlay for my opengl scene but an ability to insert my dynamically changed texture to the slint scene graph.
Similar class from Qt world: https://doc.qt.io/qt-5/qsgtextureprovider.html
Is it possible in slint? Thanks!
The text was updated successfully, but these errors were encountered:
That is a feature I've started working on. I've got a proof-of-concept that works in conjunction with femtovg/femtovg#79 . I think initially this would be limited to (A)RGB 8bpp textures, but it would make sense to add support for more formats in the future (to be done in femtovg's shaders).
Hi!
I'm looking for a rust GUI library for my project. One of the critical requirements for me is a "custom render to texture" ability.
Not a using slint as overlay for my opengl scene but an ability to insert my dynamically changed texture to the slint scene graph.
Similar class from Qt world: https://doc.qt.io/qt-5/qsgtextureprovider.html
Is it possible in slint? Thanks!
The text was updated successfully, but these errors were encountered: