-
Notifications
You must be signed in to change notification settings - Fork 0
/
room.go
309 lines (295 loc) · 7.35 KB
/
room.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
package database
import (
"database/sql"
"fmt"
)
type Room struct {
Data RoomData `json:"data"`
Switches []Switch `json:"switches"`
Cameras []Camera `json:"cameras"`
}
type RoomData struct {
Id string `json:"id"`
Name string `json:"name"`
Description string `json:"description"`
}
// Initializes the table containing the rooms
func createRoomTable() error {
query := `
CREATE TABLE
IF NOT EXISTS
room(
Id VARCHAR(30) PRIMARY KEY,
Name VARCHAR(50),
Description text
)
`
_, err := db.Exec(query)
if err != nil {
log.Error("Failed to create room table: ", err.Error())
return err
}
return nil
}
// Creates a new room given an arbitrary, non-existing id
func CreateRoom(room RoomData) error {
query, err := db.Prepare(`
INSERT INTO
room(
Id,
Name,
Description
)
VALUES(?, ?, ?)
ON DUPLICATE KEY
UPDATE
Name=VALUES(Name),
Description=VALUES(Description)
`)
if err != nil {
log.Error("Could not create room: preparing query failed: ", err.Error())
return err
}
defer query.Close()
res, err := query.Exec(room.Id, room.Name, room.Description)
if err != nil {
log.Error("Could not create room: executing query failed: ", err.Error())
return err
}
rowsAffected, err := res.RowsAffected()
if err != nil {
log.Error("Could not get result of createRoom: obtaining rowsAffected failed: ", err.Error())
return err
}
if rowsAffected > 0 {
log.Debug(fmt.Sprintf("Added room `%s` (Id: `%s`)", room.Name, room.Id))
}
return nil
}
// Updates the room's name and description
func ModifyRoomData(id string, newName string, newDescription string) error {
query, err := db.Prepare(`
UPDATE room
SET
Name=?,
Description=?
WHERE Id=?
`)
if err != nil {
log.Error("Failed to modify room: preparing query failed: ", err.Error())
return err
}
defer query.Close()
if _, err := query.Exec(newName, newDescription, id); err != nil {
log.Error("Failed to modify room: executing query failed: ", err.Error())
return err
}
return nil
}
// Returns a list of room data
func ListRooms() ([]RoomData, error) {
res, err := db.Query(`
SELECT
Id,
Name,
Description
FROM room
ORDER BY NAME ASC
`)
if err != nil {
log.Error("Failed to list rooms: executing query failed: ", err.Error())
return nil, err
}
defer res.Close()
rooms := make([]RoomData, 0)
for res.Next() {
var roomTemp RoomData
if err := res.Scan(&roomTemp.Id, &roomTemp.Name, &roomTemp.Description); err != nil {
log.Error("Failed to list rooms: failed to scan results: ", err.Error())
return nil, err
}
rooms = append(rooms, roomTemp)
}
return rooms, nil
}
// Returns an arbitrary room given its id, whether it exists an a possible error
func GetRoomDataById(id string) (RoomData, bool, error) {
query, err := db.Prepare(`
SELECT
Id,
Name,
Description
FROM room
WHERE Id=?
`)
if err != nil {
log.Error("Failed to get room data by id: preparing query failed: ", err.Error())
return RoomData{}, false, err
}
defer query.Close()
var room RoomData
if err := query.QueryRow(id).Scan(&room.Id, &room.Name, &room.Description); err != nil {
if err == sql.ErrNoRows {
return RoomData{}, false, nil
}
log.Error("Failed to get room data by id: executing query failed: ", err.Error())
return RoomData{}, false, err
}
return room, true, nil
}
// Returns a list containing room data of rooms which contain switches the user is allowed to use
func listPersonalRoomData(username string) ([]RoomData, error) {
query, err := db.Prepare(`
SELECT
room.Id,
room.Name,
room.Description
FROM room
WHERE (
SELECT COUNT(*)
FROM switch
JOIN hasSwitchPermission
ON switch.Id = hasSwitchPermission.Switch
WHERE hasSwitchPermission.Username=? AND switch.RoomId=room.Id
) > 0
OR (
SELECT COUNT(*)
FROM camera
JOIN hasCameraPermission
ON camera.Id = hasCameraPermission.Camera
WHERE hasCameraPermission.Username=? AND camera.RoomId=room.Id
) > 0
ORDER BY room.Name ASC;
`)
if err != nil {
log.Error("Failed to list personal room data: preparing query failed: ", err.Error())
return nil, err
}
defer query.Close()
res, err := query.Query(username, username)
if err != nil {
log.Error("Failed to list personal room data: executing query failed: ", err.Error())
return nil, err
}
defer res.Close()
rooms := make([]RoomData, 0)
for res.Next() {
roomTemp := RoomData{}
if err := res.Scan(&roomTemp.Id, &roomTemp.Name, &roomTemp.Description); err != nil {
log.Error("Failed to list personal room data: failed to scan results: ", err.Error())
return nil, err
}
rooms = append(rooms, roomTemp)
}
return rooms, nil
}
// Deletes a room and all entities that depend on the room
func DeleteRoomQuery(id string) error {
query, err := db.Prepare(`
DELETE FROM room
WHERE Id=?
`)
if err != nil {
log.Error("Failed to delete room: preparing query failed: ", err.Error())
return err
}
defer query.Close()
if _, err := query.Exec(id); err != nil {
log.Error("Failed to delete room: executing query failed: ", err.Error())
return err
}
return nil
}
// Returns a complete list of rooms to which a user has access to, includes its metadata like switches and cameras
func ListPersonalRoomsWithData(username string) ([]Room, error) {
rooms, err := listPersonalRoomData(username)
if err != nil {
return nil, err
}
// Get the user's switches
switches, err := ListUserSwitches(username)
if err != nil {
return nil, err
}
// Get the user's cameras
cameras, err := ListUserCameras(username)
if err != nil {
return nil, err
}
outputRooms := make([]Room, 0)
for _, room := range rooms {
switchesTemp := make([]Switch, 0)
camerasTemp := make([]Camera, 0)
// Add every switch which is in the current room
for _, switchItem := range switches {
if switchItem.RoomId == room.Id {
switchesTemp = append(switchesTemp, switchItem)
}
}
// Add every camera which is in the current room
for _, camera := range cameras {
if camera.RoomId == room.Id {
camerasTemp = append(camerasTemp, camera)
}
}
// Append to the output rooms
outputRooms = append(outputRooms, Room{
Data: room,
Switches: switchesTemp,
Cameras: camerasTemp,
})
}
return outputRooms, nil
}
// Returns a complete list of rooms, includes its metadata like switches and cameras
func ListAllRoomsWithData() ([]Room, error) {
rooms, err := ListRooms()
if err != nil {
return nil, err
}
// Get all switches
switches, err := ListSwitches()
if err != nil {
return nil, err
}
// Get all cameras
cameras, err := ListCameras()
if err != nil {
return nil, err
}
outputRooms := make([]Room, 0)
for _, room := range rooms {
switchesTemp := make([]Switch, 0)
camerasTemp := make([]Camera, 0)
// Add all switches of the current room
for _, switchItem := range switches {
if switchItem.RoomId == room.Id {
switchesTemp = append(switchesTemp, switchItem)
}
}
// Add all cameras of the current room
for _, camera := range cameras {
if camera.RoomId == room.Id {
camerasTemp = append(camerasTemp, camera)
}
}
outputRooms = append(outputRooms, Room{
Data: room,
Switches: switchesTemp,
Cameras: camerasTemp,
})
}
return outputRooms, nil
}
func DeleteRoom(id string) error {
if err := DeleteRoomSwitches(id); err != nil {
return err
}
if err := DeleteRoomCameras(id); err != nil {
return err
}
if err := DeleteRoomQuery(id); err != nil {
return err
}
return nil
}