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[Test Maps] fakk2 #48

Open
2 of 7 tasks
Tracked by #16
snake-biscuits opened this issue Oct 11, 2022 · 1 comment
Open
2 of 7 tasks
Tracked by #16

[Test Maps] fakk2 #48

snake-biscuits opened this issue Oct 11, 2022 · 1 comment
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ritual.fakk2 Heavy Metal F.A.K.K. 2 branch script Test Map: Tools: Obscure This test map needs a unique Level Editor / other tool Test Map: Tools: Radiant This test map can be built with a Radiant Fork Test Map Adding a map to ship with bsp_tool for tests

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@snake-biscuits
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snake-biscuits commented Oct 11, 2022

Tools

  • Level Editor(s):
  • Compiler(s):
    • q3map

Documentation / Guides

Maps

  • Basic room with spawnpoint & lighting
    • Entry in sources.txt crediting mapper / contributor
    • Compiled
    • .bsp.info.txt file with compile log / bspinfo
    • Can be launched in-game (no crash, fully lit & textured etc.)

Active Mods / Modding Community

@snake-biscuits snake-biscuits added Test Map Adding a map to ship with bsp_tool for tests Test Map: Tools: Radiant This test map can be built with a Radiant Fork Test Map: Tools: Obscure This test map needs a unique Level Editor / other tool labels Oct 11, 2022
@snake-biscuits snake-biscuits added this to the v0.4.0 milestone Oct 11, 2022
@snake-biscuits snake-biscuits modified the milestones: v0.4.0, v0.6.0 Mar 17, 2023
@snake-biscuits snake-biscuits added the ritual.fakk2 Heavy Metal F.A.K.K. 2 branch script label Aug 11, 2023
@snake-biscuits
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idtech 4 Discord has been putting out some pretty good for idtech 3 & adjacent engines lately
some recovered from dead forums, some new

https://www.moddb.com/games/american-mcgees-alice/tutorials/how-to-fix-alices-lack-of-illumination-in-custom-maps

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Labels
ritual.fakk2 Heavy Metal F.A.K.K. 2 branch script Test Map: Tools: Obscure This test map needs a unique Level Editor / other tool Test Map: Tools: Radiant This test map can be built with a Radiant Fork Test Map Adding a map to ship with bsp_tool for tests
Projects
Status: Todo: Maps
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