You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Describe your bug here. And how to reproduce it. (If possible, please send the save that the bug occurs.)
When you grapple on a left wall with grapple blocks, until you get the "wall jump"-like sprite, and you let go of grapple, then a mismatch is detected (with the 300 counting down like said it the readme). I've tested this in 2 rooms that the community calls "aqueduct" and "halfie climb room".
console output:
Describe your bug here. And how to reproduce it. (If possible, please send the save that the bug occurs.)
When you grapple on a left wall with grapple blocks, until you get the "wall jump"-like sprite, and you let go of grapple, then a mismatch is detected (with the 300 counting down like said it the readme). I've tested this in 2 rooms that the community calls "aqueduct" and "halfie climb room".
console output:
What is your build target?
Linux
The text was updated successfully, but these errors were encountered: