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When some characters are in player names the text will move back to the beginning of the line, causing text to be overlapped.
I assume this has something to do with the converting of the text from utf-16 to utf-8 having some overlap for special characters.
I'm thinking the easiest solution would be to set a range for allowed characters and prune everything outside of that.
The text was updated successfully, but these errors were encountered:
I fixed the issue in 6ef0f68. I think at least. It was due to a sign vs unsigned comparison.
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When some characters are in player names the text will move back to the beginning of the line, causing text to be overlapped.
I assume this has something to do with the converting of the text from utf-16 to utf-8 having some overlap for special characters.
I'm thinking the easiest solution would be to set a range for allowed characters and prune everything outside of that.
The text was updated successfully, but these errors were encountered: