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RhinoManager.cs
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RhinoManager.cs
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//
// Copyright 2021 Picovoice Inc.
//
// You may not use this file except in compliance with the license. A copy of the license is located in the "LICENSE"
// file accompanying this source.
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
// an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
//
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
namespace Pv.Unity
{
public class RhinoManager
{
private VoiceProcessor _voiceProcessor;
private Rhino _rhino;
private Action<Inference> _inferenceCallback;
private Action<Exception> _errorCallback;
/// <summary>
/// Creates an instance of Rhino inference engine with built-in audio processing
/// </summary>
/// <param name="contextPath">Absolute path to the Rhino context file (.rhn).</param>
/// <param name="inferenceCallback">A callback for when Rhino has made an intent inference.</param>
/// <param name="modelPath">(Optional) Absolute path to the file containing model parameters. If not set it will be set to the default location.</param>
/// <param name="sensitivity">
/// (Optional) Inference sensitivity. A higher sensitivity value results in
/// fewer misses at the cost of (potentially) increasing the erroneous inference rate.
/// Sensitivity should be a floating-point number within 0 and 1.
/// </param>
/// <param name="errorCallback">(Optional) Callback that triggers is the engine experiences a problem while processing audio.</param>
/// <returns>An instance of RhinoManager.</returns>
public static RhinoManager Create(string contextPath, Action<Inference> inferenceCallback,
string modelPath = null, float sensitivity = 0.5f,
Action<Exception> errorCallback = null)
{
Rhino rhino = Rhino.Create(contextPath, modelPath: modelPath, sensitivity: sensitivity);
return new RhinoManager(rhino, inferenceCallback, errorCallback);
}
// private constructor
private RhinoManager(Rhino rhino, Action<Inference> inferenceCallback, Action<Exception> errorCallback = null)
{
_rhino = rhino;
_inferenceCallback = inferenceCallback;
_errorCallback = errorCallback;
_voiceProcessor = VoiceProcessor.Instance;
_voiceProcessor.OnFrameCaptured += OnFrameCaptured;
}
/// <summary>
/// Action to catch audio frames as voice processor produces them
/// </summary>
/// <param name="pcm">Frame of pcm audio</param>
private void OnFrameCaptured(short[] pcm)
{
try
{
bool _isFinalized = _rhino.Process(pcm);
if (_isFinalized)
{
Inference inference = _rhino.GetInference();
if (_inferenceCallback != null)
_inferenceCallback.Invoke(inference);
_voiceProcessor.StopRecording();
}
}
catch (Exception ex)
{
if (_errorCallback != null)
_errorCallback(ex);
else
Debug.LogError(ex.ToString());
}
}
/// <summary>
/// Checks to see whether RhinoManager is capturing audio or not
/// </summary>
/// <returns>whether RhinoManager is capturing audio or not</returns>
public bool IsRecording => _voiceProcessor.IsRecording;
/// <summary>
/// Checks to see whether there are any audio capture devices available
/// </summary>
/// <returns>whether there are any audio capture devices available</returns>
public bool IsAudioDeviceAvailable()
{
_voiceProcessor.UpdateDevices();
return _voiceProcessor.CurrentDeviceIndex >= 0;
}
/// <summary>
/// Starts audio capture and intent inference
/// </summary>
public void Process()
{
if (_rhino == null || _voiceProcessor == null)
{
throw new ObjectDisposedException("Rhino", "Cannot start RhinoManager - resources have already been released");
}
_voiceProcessor.StartRecording(_rhino.SampleRate, _rhino.FrameLength);
}
/// <summary>
/// Free resources that were allocated to Porcupine and the voice processor
/// </summary>
public void Delete()
{
if (_voiceProcessor != null)
{
if (_voiceProcessor.IsRecording)
{
_voiceProcessor.StopRecording();
}
_voiceProcessor.OnFrameCaptured -= OnFrameCaptured;
_voiceProcessor = null;
}
if (_rhino != null)
{
_rhino.Dispose();
_rhino = null;
}
}
}
}