You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
We may need to have a Brinkmann body flow structure interactor at least for bulk imposed rigid bodies. This may be faster and even avoids tuning of forcing coefficients like the virtual body forcing, specifically in cases of rigid planes or slabs, @armantekinalp.
The text was updated successfully, but these errors were encountered:
We may need to have a Brinkmann body flow structure interactor at least for bulk imposed rigid bodies. This may be faster and even avoids tuning of forcing coefficients like the virtual body forcing, specifically in cases of rigid planes or slabs, @armantekinalp.
The text was updated successfully, but these errors were encountered: