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[Shaders Bug] Weird motion blur glitch on any shader #3858

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RacingWatermelon opened this issue May 4, 2020 · 3 comments
Closed

[Shaders Bug] Weird motion blur glitch on any shader #3858

RacingWatermelon opened this issue May 4, 2020 · 3 comments

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@RacingWatermelon
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Turning on motion blur for any shader in all of the optifine 1.15.2 releases causes the arm to blur and glitch out. This did not happen on optifine 1.14.4.
Badlion Client 2020 05 04 - 09 54 24 01_Trim_Moment(2)
Badlion Client 2020 05 04 - 09 54 24 01_Trim_Moment(3)
Badlion Client 2020 05 04 - 09 54 24 01_Trim_Moment

@rre36
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rre36 commented May 5, 2020

This is a (well) known issue affecting shaderpacks that use a specific method to detect the hand due to a bug in OptiFine for 1.15.
Related: #3646

@Speeskees
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Same for me, I've had the issue since the first shader-compatible release. Walking also messes around with the hands, especially backwards.

@sp614x
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sp614x commented Jun 3, 2020

Duplicate of #3646.
Fixed in pre17.

@sp614x sp614x closed this as completed Jun 3, 2020
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