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Problematic namespace for runtime shader map internal #254

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minborg opened this issue Sep 10, 2016 · 2 comments
Closed

Problematic namespace for runtime shader map internal #254

minborg opened this issue Sep 10, 2016 · 2 comments
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@minborg
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minborg commented Sep 10, 2016

Common modules that are included in runtime using the maven shader plugin are exposed as internal. However, may other modules need to use these modules. We should consider a new name or not moving them in the shade process.

@minborg minborg added the bug label Sep 10, 2016
@minborg minborg added this to the 3.0.1 Forest milestone Sep 10, 2016
@minborg minborg self-assigned this Sep 12, 2016
@minborg
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minborg commented Sep 12, 2016

Code Generator and Tuple shall be exposed, MapStream shall not be exposed.

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minborg commented Sep 13, 2016

injector, tupe and logger are moved to the public API

@minborg minborg added the fixed label Sep 13, 2016
@minborg minborg closed this as completed Oct 10, 2016
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