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zzlk
San Francisco, CA
I'm currently working on two StarCraft related projects. The first is bounding.net, which is a searchable database of all StarCraft maps, and the second project is deepfriedmaps.com, which will be a collection of StarCraft map making tools converted into web applications for easier user/installation. While building these projects, I plan to open source all of the tools and artifacts that are created, examples of this are bwmap (for parsing StarCraft maps) bwrender (for rendering StarCraft maps) and bwterraingen (For using the wave function collapse algorithm to generate StarCraft maps).
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