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Spritebuilder doesn't give any warnings when user tried to attach all three types of joints with 2 same physics bodies. #1097

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Kanoot opened this issue Nov 6, 2014 · 2 comments
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@Kanoot
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Kanoot commented Nov 6, 2014

  1. Launch SB.

  2. Drag Physics node.

  3. Drag two objects under physics node and enable physics such that one is static and other is dynamic.

  4. Drag all three types of joints and attach all of them with the two objects above.

  5. Publish project in SB.

    -- Result: Spritebuilder doesn't give any warnings when user tried to attach all three types of joints with 2 same physics bodies.

screen shot 2014-11-06 at 6 30 23 pm

Build: SpriteBuilder-1.3.4-rc.1

Mac OS X:10.9.5
XCode: 6.0

@sana20
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sana20 commented Apr 7, 2015

This issue is re-occurring.
Device: Mac OS X 10.10.1
XCode: 6.1.
SB Version: 1.4.9

@sana20
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sana20 commented Apr 17, 2015

This issue is re-occurring.

Mac OS X: 10.10.1
XCode: 6.1.
Latest Develop branch SB Version (2.0)
SB Revision: 4fd68fb

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