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This is a small project that was conducted during the christmas break of 2021. The project was heavily inspired from a youtube series in order to learn the basics of making a game. It is still a work in progress, but I my free time was obviously reduced during the semester and I plan on returning to it this summer.

The game consists in a little cube controlled by a player that has to dodge various enemy types (the little cubes) red: normal enemy, blue: fast enemy, green: "hunter" enemy

There is a life bar that decreases with collisions I plan to implement a menu and different windows and more levels

How to play: awsd - keys to move left, up, down or right c - change color, because why not

dogde the enemies :)

I still need to clean and document this code. It will be done someday(:

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