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mhh okay it happens if player looses the connection to the server and sv_timeout is high enough so that when client disconnect and reconnects it says that his connection is still alive on the server
How to reproduce
Connect to the server and wait to be in game
Remove the internet cable so that you are in retry mode with a red message at the top right corner
Disconnect from the server
Plug back your internet cable and reconnect -> Steam ID already in use
AntiSpoof doesnt handle this situation and ends in this condition:
sm-ext-connect/extension.cpp
Line 493 in 21c151a
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