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Zelda3.sln
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Zelda3.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30717.126
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zelda3", "zelda3.vcxproj", "{CB07E01D-A194-481A-BEA1-DC13756AD150}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{CB07E01D-A194-481A-BEA1-DC13756AD150}.Debug|x64.ActiveCfg = Debug|x64
{CB07E01D-A194-481A-BEA1-DC13756AD150}.Debug|x64.Build.0 = Debug|x64
{CB07E01D-A194-481A-BEA1-DC13756AD150}.Debug|x86.ActiveCfg = Debug|Win32
{CB07E01D-A194-481A-BEA1-DC13756AD150}.Debug|x86.Build.0 = Debug|Win32
{CB07E01D-A194-481A-BEA1-DC13756AD150}.Release|x64.ActiveCfg = Release|x64
{CB07E01D-A194-481A-BEA1-DC13756AD150}.Release|x64.Build.0 = Release|x64
{CB07E01D-A194-481A-BEA1-DC13756AD150}.Release|x86.ActiveCfg = Release|Win32
{CB07E01D-A194-481A-BEA1-DC13756AD150}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{EEFFA9B7-67F6-49EF-9FFE-88B0AC6983C3} = {F140B55D-AB87-442A-BA26-8CBB59C574BE}
{DB1FCD75-2215-46F9-8F60-B200B2747834} = {EEFFA9B7-67F6-49EF-9FFE-88B0AC6983C3}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E47623E3-1B23-4ED7-8FC1-3E1F0AD82DD0}
EndGlobalSection
EndGlobal