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Bug fixes for ambiguous tiles + safely run multiple instances

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@stackTom stackTom released this 28 Apr 16:25
· 37 commits to main since this release

Fixes a bug for ambiguous tiles which would falsely lead to certain tiles being drawn as containing sea water
Also, updates to latest AutomaticWaterMasking which doesn't kill zombie queries to OSM anymore (allows safely running multiple FSET instances on one single computer)