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changelog.json
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changelog.json
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{
"changelog": [{
"version": "3.0.73",
"changes": [
"When ATLAS Prime is enabled the Start Crafting button now checks the Vault balance for sufficient ATLAS instead of the wallet"
]
}, {
"version": "3.0.71",
"changes": [
"Fixed an issue when submitting upgrades for Starbases tier 2 and higher would return the items to the inventory",
"Changed the behavior of the Stop Mining button so that it doesn't get stuck on 'Awaiting Transaction' any longer"
]
}, {
"version": "3.0.67",
"changes": [
"Changed Loyalty Points redemption and ATLAS claiming from trying to use the hot wallet"
]
}, {
"version": "3.0.65",
"changes": [
"Changed the SDU Starbase Upgrade to award more Loyalty Points"
]
}, {
"version": "3.0.64",
"changes": [
"Fixed an issue where players were unable to cancel crafting"
]
}, {
"version": "3.0.61",
"changes": [
"Fixed an issue where players were unable to start crafting using the hot wallet"
]
}, {
"version": "3.0.59",
"changes": [
"ATLAS Prime is now available again",
"Hot wallets and Vault have been added",
"ATLAS Prime will use the Vault's ATLAS and SOL to pay for transactions",
"Hot wallets offer a new way of auto-approving transactions by utilizing the ATLAS and SOL in the Vault"
]
}, {
"version": "3.0.51",
"changes": [
"Adjusted the RPC configuration"
]
}, {
"version": "3.0.48",
"changes": [
"Added SDUs per scan to fleet stats table"
]
}, {
"version": "3.0.46",
"changes": [
"Fleets now gather SDUs according to a new, aggregated, SDU/Scan stat",
"Removed global SDU per minute and fleet SDU per scan limits",
"Added sector logic to determine the number of SDUs that can be discovered per scan (max theoretical of 1000 SDU/scan)",
"Data Runner ships now receive a boost to their SDU/Scan stat",
"Data Runner ships do not consume Food or Toolkits when scanning",
"Increased scan cooldown times",
"Increased regeneration period for sector scan chance",
"Removed windfall SDU drops",
"Reduced Starbase Food requirements by 33%",
"Reduced both Food and Toolkit scaling requirements by half. (Ex: Tier 2 will be 1.5x tier 1 requirements whereas before it was 2x.",
"Framework 2 and Toolkits 2 now require 1 steel (reduced from 2)"
]
}, {
"version": "3.0.45",
"changes": [
"Removed old wallet code for Solflare which should resolve some issues their users were having"
]
}, {
"version": "3.0.44",
"changes": [
"Fixed an issue where a fleet displayed the incorrect amount of ships in the fleet"
]
}, {
"version": "3.0.42",
"changes": [
"Fixed an issue where a character could be partially initialized which blocked players from depositing ships or resources"
]
}, {
"version": "3.0.41",
"changes": [
"Fixed an issue where players could not start crafting recipes above Tier 1"
]
}, {
"version": "3.0.40",
"changes": [
"Added an indicator at the right bottom of the screen to show if there's any pending transactions"
]
}, {
"version": "3.0.39",
"changes": [
"Display mining-related values and calculations for Armstrong ships should now be shown correctly"
]
}, {
"version": "3.0.38",
"changes": [
"Fuel, ammo and cargo for mining and subwarping fleets is now visualized in real-time",
"The settings interface has been renewed",
"Docked fleets now show the same sector name as undocked fleets",
"Several improvements for mobile devices",
"Mining now shows a countdown timer in the fleet status"
]
}, {
"version": "3.0.35",
"changes": [
"The fleet disband confirmation dialog now closes upon confirmation"
]
}, {
"version": "3.0.34",
"changes": [
"Estimated food used for mining is now calculated properly",
"Transaction sending for stop mining is now more explicit",
"Added a confirmation for disband fleet button"
]
}, {
"version": "3.0.32",
"changes": [
"Added a changelog to the settings menu",
"Fixed flashing cargo in in the fleet tooltip",
"Improved fleet statuses",
"Removed fixed width of player fleets container",
"Exclude respawned fleets in hangar actions",
"Fixed the fleet mining view so it doesn't cause blank screens",
"Calculating the mined amount is now more accurate",
"Added a disband action to the fleet command buttons",
"Adjusted the basic mobile dialog size for functionality"
]
}, {
"version": "3.0.31",
"changes": [
"'Show all fleets' setting is now saved in the browser cache"
]
},
{
"version": "3.0.29",
"changes": [
"Fleet locations while warping should now render correctly",
"Adjusted the color scheme of fleets based on the largest ship in the fleet"
]
},
{
"version": "3.0.28",
"changes": [
"Fixed a bug where the map view would snap to your CSS when hovering another fleet"
]
},
{
"version": "3.0.26",
"changes": [
"Fixed issues with installing finished upgrades at a starbase",
"Fixed an issue that caused the 'partially disbanded fleets' banner to not show at all"
]
},
{
"version": "3.0.25",
"changes": [
"Fixed an issue where the connection flow would not work after disconnecting",
"Removed unused states for crafting processes causing them to appear as 'Pending Materials'",
"Show the correct status for claimed crafts",
"Fixed an issue when switching wallets"
]
},
{
"version": "3.0.21",
"changes": [
"Clicking on an amount in the inventory will now put it in the input field",
"Made the font size for some values dynamic to fit larger values better inside of the views"
]
},
{
"version": "3.0.18",
"changes": [
"Fixed the wallet not being able to auto-connect"
]
},
{
"version": "3.0.17",
"changes": [
"Fixed scanning on sectors with a starbase"
]
},
{
"version": "3.0.16",
"changes": [
"Show food balance instead of toolkit balance in the sector survey overview"
]
},
{
"version": "3.0.15",
"changes": [
"Better disconnect logic and profile updating"
]
},
{
"version": "3.0.5",
"changes": [
"Fixed the wallet selection being stuck with a greyed out continue button"
]
},
{
"version": "3.0.3",
"changes": [
"Fixed the terms and conditions dialog having some weird styling"
]
},
{
"version": "3.0.0",
"changes": [
"Welcome to SAGE Labs Starbased!"
]
}
]
}