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ft2font.h
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ft2font.h
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/* -*- mode: c++; c-basic-offset: 4 -*- */
/* A python interface to FreeType */
#ifndef MPL_FT2FONT_H
#define MPL_FT2FONT_H
#include <vector>
#include <stdint.h>
extern "C" {
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_GLYPH_H
#include FT_SFNT_NAMES_H
#include FT_TYPE1_TABLES_H
#include FT_TRUETYPE_TABLES_H
}
/*
By definition, FT_FIXED as 2 16bit values stored in a single long.
*/
#define FIXED_MAJOR(val) (signed short)((val & 0xffff0000) >> 16)
#define FIXED_MINOR(val) (unsigned short)(val & 0xffff)
// the FreeType string rendered into a width, height buffer
class FT2Image
{
public:
FT2Image();
FT2Image(unsigned long width, unsigned long height);
virtual ~FT2Image();
void resize(long width, long height);
void draw_bitmap(FT_Bitmap *bitmap, FT_Int x, FT_Int y);
void write_bitmap(FILE *fp) const;
void draw_rect(unsigned long x0, unsigned long y0, unsigned long x1, unsigned long y1);
void draw_rect_filled(unsigned long x0, unsigned long y0, unsigned long x1, unsigned long y1);
unsigned char *get_buffer()
{
return m_buffer;
}
unsigned long get_width()
{
return m_width;
}
unsigned long get_height()
{
return m_height;
}
private:
bool m_dirty;
unsigned char *m_buffer;
unsigned long m_width;
unsigned long m_height;
// prevent copying
FT2Image(const FT2Image &);
FT2Image &operator=(const FT2Image &);
};
extern FT_Library _ft2Library;
class FT2Font
{
public:
FT2Font(FT_Open_Args &open_args, long hinting_factor);
virtual ~FT2Font();
void clear();
void set_size(double ptsize, double dpi);
void set_charmap(int i);
void select_charmap(unsigned long i);
void set_text(
size_t N, uint32_t *codepoints, double angle, FT_Int32 flags, std::vector<double> &xys);
int get_kerning(FT_UInt left, FT_UInt right, FT_UInt mode);
void set_kerning_factor(int factor);
void load_char(long charcode, FT_Int32 flags);
void load_glyph(FT_UInt glyph_index, FT_Int32 flags);
void get_width_height(long *width, long *height);
void get_bitmap_offset(long *x, long *y);
long get_descent();
// TODO: Since we know the size of the array upfront, we probably don't
// need to dynamically allocate like this
void get_xys(bool antialiased, std::vector<double> &xys);
void draw_glyphs_to_bitmap(bool antialiased);
void draw_glyph_to_bitmap(FT2Image &im, int x, int y, size_t glyphInd, bool antialiased);
void get_glyph_name(unsigned int glyph_number, char *buffer);
long get_name_index(char *name);
int get_path_count();
void get_path(double *outpoints, unsigned char *outcodes);
FT_Face &get_face()
{
return face;
}
FT2Image &get_image()
{
return image;
}
FT_Glyph &get_last_glyph()
{
return glyphs.back();
}
size_t get_last_glyph_index()
{
return glyphs.size() - 1;
}
size_t get_num_glyphs()
{
return glyphs.size();
}
long get_hinting_factor()
{
return hinting_factor;
}
private:
FT2Image image;
FT_Face face;
FT_Vector pen; /* untransformed origin */
std::vector<FT_Glyph> glyphs;
FT_BBox bbox;
FT_Pos advance;
long hinting_factor;
int kerning_factor;
// prevent copying
FT2Font(const FT2Font &);
FT2Font &operator=(const FT2Font &);
};
#endif