FlutterHole is a free third party Android application for interacting with your Pi-Hole® server.
Note: Currently archived. Check the
web
branch to check the archived beta release.
- Quick enable/disable: Toggle your Pi-hole from your home screen with a single tap.
- Multiple configurations: Easily switch between every Pi-hole that you have access to.
- Summary overview: View top clients and the top used domains.
- Query log: Inspect & search your Pi-hole queries.
FlutterHole is developed using Android Studio, which offers a complete, integrated IDE experience for Flutter.
Testing is done using a local Pi-hole installation on an internal network. Due to this, support for other network setups relies heavily on user feedback.
If you want to improve the network support for FlutterHole by testing against your own setups, you can build the app locally and debug any issues.
After cloning this repository, perform the following steps before building your project.
All snippets assume your initial working directory is the root of the project.
Skip the questions, and confirm with yes
.
#!/bin/bash
cd android/app
keytool -genkey -v -keystore keystore.jks -storepass android -alias androiddebugkey -keypass android -keyalg RSA -keysize 2048 -validity 10000
#!/bin/bash
cd android
touch key.properties
After creating the file, populate it with plaintext describing the debug key.
storePassword=android
keyPassword=android
keyAlias=androiddebugkey
storeFile=keystore.jks
#!/bin/bash
flutter pub get
flutter pub run flutter_launcher_icons:main
To generate freezed
classes, injectable
injections etc.:
flutter pub run build_runner build --delete-conflicting-outputs
Or, build continuously:
flutter pub run build_runner watch --delete-conflicting-outputs
You can now build and run the app on either an emulator or a physical device using flutter run
.
To run the default integration test:
flutter drive --target=test_driver/app.dart
This application interacts with the Pi-hole PHP API.
A new API is in the works from the Pi-hole team. For progress, check the pull request on GitHub.