-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_cadence_stream.go
238 lines (197 loc) · 6.79 KB
/
model_cadence_stream.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
/*
Strava API v3
The [Swagger Playground](https://developers.strava.com/playground) is the easiest way to familiarize yourself with the Strava API by submitting HTTP requests and observing the responses before you write any client code. It will show what a response will look like with different endpoints depending on the authorization scope you receive from your athletes. To use the Playground, go to https://www.strava.com/settings/api and change your “Authorization Callback Domain” to developers.strava.com. Please note, we only support Swagger 2.0. There is a known issue where you can only select one scope at a time. For more information, please check the section “client code” at https://developers.strava.com/docs.
API version: 3.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package strava3golang
import (
"encoding/json"
)
// checks if the CadenceStream type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &CadenceStream{}
// CadenceStream struct for CadenceStream
type CadenceStream struct {
// The number of data points in this stream
OriginalSize *int32 `json:"original_size,omitempty"`
// The level of detail (sampling) in which this stream was returned
Resolution *string `json:"resolution,omitempty"`
// The base series used in the case the stream was downsampled
SeriesType *string `json:"series_type,omitempty"`
// The sequence of cadence values for this stream, in rotations per minute
Data []int32 `json:"data,omitempty"`
}
// NewCadenceStream instantiates a new CadenceStream object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCadenceStream() *CadenceStream {
this := CadenceStream{}
return &this
}
// NewCadenceStreamWithDefaults instantiates a new CadenceStream object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCadenceStreamWithDefaults() *CadenceStream {
this := CadenceStream{}
return &this
}
// GetOriginalSize returns the OriginalSize field value if set, zero value otherwise.
func (o *CadenceStream) GetOriginalSize() int32 {
if o == nil || IsNil(o.OriginalSize) {
var ret int32
return ret
}
return *o.OriginalSize
}
// GetOriginalSizeOk returns a tuple with the OriginalSize field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CadenceStream) GetOriginalSizeOk() (*int32, bool) {
if o == nil || IsNil(o.OriginalSize) {
return nil, false
}
return o.OriginalSize, true
}
// HasOriginalSize returns a boolean if a field has been set.
func (o *CadenceStream) HasOriginalSize() bool {
if o != nil && !IsNil(o.OriginalSize) {
return true
}
return false
}
// SetOriginalSize gets a reference to the given int32 and assigns it to the OriginalSize field.
func (o *CadenceStream) SetOriginalSize(v int32) {
o.OriginalSize = &v
}
// GetResolution returns the Resolution field value if set, zero value otherwise.
func (o *CadenceStream) GetResolution() string {
if o == nil || IsNil(o.Resolution) {
var ret string
return ret
}
return *o.Resolution
}
// GetResolutionOk returns a tuple with the Resolution field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CadenceStream) GetResolutionOk() (*string, bool) {
if o == nil || IsNil(o.Resolution) {
return nil, false
}
return o.Resolution, true
}
// HasResolution returns a boolean if a field has been set.
func (o *CadenceStream) HasResolution() bool {
if o != nil && !IsNil(o.Resolution) {
return true
}
return false
}
// SetResolution gets a reference to the given string and assigns it to the Resolution field.
func (o *CadenceStream) SetResolution(v string) {
o.Resolution = &v
}
// GetSeriesType returns the SeriesType field value if set, zero value otherwise.
func (o *CadenceStream) GetSeriesType() string {
if o == nil || IsNil(o.SeriesType) {
var ret string
return ret
}
return *o.SeriesType
}
// GetSeriesTypeOk returns a tuple with the SeriesType field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CadenceStream) GetSeriesTypeOk() (*string, bool) {
if o == nil || IsNil(o.SeriesType) {
return nil, false
}
return o.SeriesType, true
}
// HasSeriesType returns a boolean if a field has been set.
func (o *CadenceStream) HasSeriesType() bool {
if o != nil && !IsNil(o.SeriesType) {
return true
}
return false
}
// SetSeriesType gets a reference to the given string and assigns it to the SeriesType field.
func (o *CadenceStream) SetSeriesType(v string) {
o.SeriesType = &v
}
// GetData returns the Data field value if set, zero value otherwise.
func (o *CadenceStream) GetData() []int32 {
if o == nil || IsNil(o.Data) {
var ret []int32
return ret
}
return o.Data
}
// GetDataOk returns a tuple with the Data field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *CadenceStream) GetDataOk() ([]int32, bool) {
if o == nil || IsNil(o.Data) {
return nil, false
}
return o.Data, true
}
// HasData returns a boolean if a field has been set.
func (o *CadenceStream) HasData() bool {
if o != nil && !IsNil(o.Data) {
return true
}
return false
}
// SetData gets a reference to the given []int32 and assigns it to the Data field.
func (o *CadenceStream) SetData(v []int32) {
o.Data = v
}
func (o CadenceStream) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o CadenceStream) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.OriginalSize) {
toSerialize["original_size"] = o.OriginalSize
}
if !IsNil(o.Resolution) {
toSerialize["resolution"] = o.Resolution
}
if !IsNil(o.SeriesType) {
toSerialize["series_type"] = o.SeriesType
}
if !IsNil(o.Data) {
toSerialize["data"] = o.Data
}
return toSerialize, nil
}
type NullableCadenceStream struct {
value *CadenceStream
isSet bool
}
func (v NullableCadenceStream) Get() *CadenceStream {
return v.value
}
func (v *NullableCadenceStream) Set(val *CadenceStream) {
v.value = val
v.isSet = true
}
func (v NullableCadenceStream) IsSet() bool {
return v.isSet
}
func (v *NullableCadenceStream) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCadenceStream(val *CadenceStream) *NullableCadenceStream {
return &NullableCadenceStream{value: val, isSet: true}
}
func (v NullableCadenceStream) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCadenceStream) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}