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A javascript webGL graphics library
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closure
examples
jsdoc
README
glge.js
glge_collada.js
glge_filter2d.js
glge_input.js
glge_math.js
glge_particles.js
glge_wavefront.js
glge_xmlparser.js
group_and_multitexture_xml_example.txt
objectexport.py
skelexport2.py

README

Version 0.5

What is GLGE?

GLGE is a javascript library intended to ease the use of WebGL; which is 
basically a native browser javascript API giving direct access to openGL 
ES2, allowing for the use of hardware accelerated 2D/3D applications 
without having to download any plugins.

The aim of GLGE is to mask the involved nature of WebGL from the web 
developer, who can then spend his/her time creating richer content for 
the web.

Main Features

1) Keyframe animation
2) Perpixel lighting directional lights, spot lights and point lights
3) Normal mapping
4) Animated materials
5) Skeletal animation(WIP)
6) Collada format support
7) Parallax Mapping
8) Text rendering(probably bitmap)
9) Fog
10) Depth Shadows
11) Shader based picking
12) Environment mapping
13) Reflections/Refractions
14) Collada Animations

Planed additions(pending no technical walls), not nessasarly in this order

1) Shape keys
2) Portals
3) Physics
4) LOD
5) Culling
6) 2d filters
7) primative creation

+ Much more!
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