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This repository has been archived by the owner on May 30, 2022. It is now read-only.
I think ideally reflected projectiles should be retaining their original shooter? Ex. someone shoots a projectile, and flockdrones report the person as having attacked every wall hit.
It just happens that Flock walls can reflect projectiles, don't know about any other wall reflecting, but ex. use case otherwise would be for logs, which do keep track of shooter I believe, in which case they would be wrong here.
@stonepillars suggested just throwing an ismob() check on the protection component. I would add iscritter() to that also, just in case. Oh and isvehicle()
Labels
[BUG]
Description
Walls are marked by the protection component
Steps to reproduce
Expected Behavior
Reflected shots probably shouldn't count for threats? or something
Additional Information & Screenshots
No response
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