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activity.py
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activity.py
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# Copyright 2013 D.Sc. Ing. Diego Pinto, Lic. Roberto Cristaldo
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
import gtk
import logging
import elephant
import subprocess
from time import sleep
from random import choice
from gettext import gettext as _
from sugar.activity import activity
from sugar.graphics.toolbarbox import ToolbarBox
from sugar.activity.widgets import ActivityButton
from sugar.activity.widgets import ActivityToolbox
from sugar.activity.widgets import TitleEntry
from sugar.activity.widgets import StopButton
from sugar.activity.widgets import ShareButton
class ElephantActivity(activity.Activity):
"""ElephantActivity class as specified in activity.info"""
def __init__(self, handle):
"""Set up the Elephant activity."""
activity.Activity.__init__(self, handle)
# we do not have collaboration features
# make the share option insensitive
self.max_participants = 1
# toolbar with the new toolbar redesign
toolbar_box = ToolbarBox()
activity_button = ActivityButton(self)
toolbar_box.toolbar.insert(activity_button, 0)
activity_button.show()
title_entry = TitleEntry(self)
toolbar_box.toolbar.insert(title_entry, -1)
title_entry.show()
share_button = ShareButton(self)
toolbar_box.toolbar.insert(share_button, -1)
share_button.show()
separator = gtk.SeparatorToolItem()
separator.props.draw = False
separator.set_expand(True)
toolbar_box.toolbar.insert(separator, -1)
separator.show()
stop_button = StopButton(self)
toolbar_box.toolbar.insert(stop_button, -1)
stop_button.show()
self.set_toolbar_box(toolbar_box)
toolbar_box.show()
# Instances to Elephants classes
words = elephant.word_list()
# Get a word form word list and path
self.get_random_word(words)
# Vertical box conteinter definition
vbox_main = gtk.VBox()
# Horizontal boxes conteiners definition
hbox_01 = gtk.HBox()
hbox_02 = gtk.HBox()
hbox_03 = gtk.HBox()
# Buttons definitions
self.button_repeat = gtk.Button()
self.button_repeat.set_label('Repetir')
self.button_option1 = gtk.Button()
self.button_option2 = gtk.Button()
self.button_option3 = gtk.Button()
# Image and label word
self.label_word = gtk.Label()
self.image_word = gtk.Image()
#self.image_word = self.show_image(path)
#self.label_word = self.show_label(word)
# Create layout
self.set_canvas(vbox_main)
vbox_main.add(hbox_01)
vbox_main.add(hbox_02)
vbox_main.add(hbox_03)
# Put label and label on layout
hbox_02.add(self.image_word)
hbox_02.add(self.label_word)
# conectors
self.connect('realize', self.__window_realize)
self.button_repeat.connect('clicked', self.__button_clicked_rep)
self.button_option1.connect('clicked', self.__button_clicked_op)
self.button_option2.connect('clicked', self.__button_clicked_op)
self.button_option3.connect('clicked', self.__button_clicked_op)
# Put buttons on layout
hbox_01.add(self.button_repeat)
hbox_03.add(self.button_option1)
hbox_03.add(self.button_option2)
hbox_03.add(self.button_option3)
# ShowMeTheMoney!!!
vbox_main.show_all()
#label_word.show()
self.elephant_is_saying()
# Get random word form word list
def get_random_word(self, words):
word_list = words.get_word_list()
self.word = choice(word_list)
self.path = words.get_word_image_path(self.word)
# Create image from path
def show_image(self):
pixbuf = gtk.gdk.pixbuf_new_from_file(self.path)
scaled_pixbuf = pixbuf.scale_simple(150,150,gtk.gdk.INTERP_BILINEAR)
self.image_word.set_from_pixbuf(scaled_pixbuf)
# Crete label form word
def show_label(self):
self.label_word.set_text(self.word)
# Create proper lables for options buttons
def set_option_label(self, option, position):
label = option
label += ' Es la '
label += position
label += ' letra'
return label
def __window_realize(self, window):
self.elephant_is_saying(self.word, self.path)
# Say the word and riddle on button click
def __button_clicked_rep(self, button):
self.speech_to_say()
def __button_clicked_op(self, button):
if button == self.button_true:
self.say('Felicitaciones. Tu respuesta es correcta')
# Repeat
words = elephant.word_list()
self.get_random_word(words)
self.elephant_is_saying()
else:
self.say('Intenta de nuevo.')
self.speech_to_say()
# Say the word and riddle
def speech_to_say (self):
speech_to_say = 'Donde esta la '
if self.place_word == False:
speech_to_say += ''
else:
speech_to_say += self.place_word
speech_to_say += ' letra '
speech_to_say += self.letter_to_say
self.say(self.word)
self.say(speech_to_say)
# Say.. sayyyy.... saaaaayyyy...
def say(self, text):
subprocess.call(['espeak', '-v', 'es', text])
def elephant_is_saying (self):
choice_letter = elephant.letters(self.word)
self.letter_index = choice_letter.letter_index
self.letter_to_say = choice_letter.letter
self.place_word = choice_letter.place_word
self.random_places = choice_letter.random_places
self.show_image()
self.show_label()
op_label = choice_letter.translate_to_str(self.random_places[0])
label = self.set_option_label('Opcion 1:', op_label)
self.button_option1.set_label(label)
op_label = choice_letter.translate_to_str(self.random_places[1])
label = self.set_option_label('Opcion 2:', op_label)
self.button_option2.set_label(label)
op_label = choice_letter.translate_to_str(self.random_places[2])
label = self.set_option_label('Opcion 3:', op_label)
self.button_option3.set_label(label)
if self.letter_index == self.random_places[0]:
self.button_true = self.button_option1
elif self.letter_index == self.random_places[1]:
self.button_true = self.button_option2
elif self.letter_index == self.random_places[2]:
self.button_true = self.button_option3
else:
self.speech_to_say('Algo salio mal')
self.speech_to_say()