-
Notifications
You must be signed in to change notification settings - Fork 24
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
How to make the GameCube version of GCMM output in 480i #48
Comments
Can you upload a photo of the display your are getting? |
On Swiss I have put it on 480i because if I put it on auto Swiss goes to 480p |
I'll check on swiss's source code and think of a way to make it output 480i, probably via cli file as most people on gamecube use swiss anyways (and if not they should!) Edit: is your gc pal/ntsc/jap? Not an expert on the topic, but for what I've read non pal gamecube's should output 480p by default and pal ones use 480i Edit 2: I made some tests on my pal gamecube and changing video mode on swiss seems to make gcmm mantain that video mode on my end. Do you use swiss's auto setting for video mode? Have you tried setting it to 480i? (General swiss options, not game options) |
My GameCube is the Panasonic Q Japanese, but it has a switchless region mod and has a Qoob Pro installed.. |
Ok, I'll add some video force options to cli command line |
I know it's been some time since there have been any updates, but I'm still hoping this will be implemented someday. It's a pain to have to disconnect the component cable from my cube and switch video inputs on my TV every time I launch this. |
I am having an issue with the GameCube version of GCMM it always outputs on 480p.. I am running a CRT that doesn't support 480p only 480i through component video..
The text was updated successfully, but these errors were encountered: