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How to make the GameCube version of GCMM output in 480i #48

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EmteCoke opened this issue Dec 6, 2021 · 6 comments
Open

How to make the GameCube version of GCMM output in 480i #48

EmteCoke opened this issue Dec 6, 2021 · 6 comments

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@EmteCoke
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EmteCoke commented Dec 6, 2021

I am having an issue with the GameCube version of GCMM it always outputs on 480p.. I am running a CRT that doesn't support 480p only 480i through component video..

@suloku
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suloku commented Dec 10, 2021

Can you upload a photo of the display your are getting?
Does swiss correctly output in 480i or you need to use the configuration?

@EmteCoke
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On Swiss I have put it on 480i because if I put it on auto Swiss goes to 480p

@suloku
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suloku commented Dec 11, 2021

I'll check on swiss's source code and think of a way to make it output 480i, probably via cli file as most people on gamecube use swiss anyways (and if not they should!)

Edit: is your gc pal/ntsc/jap?

Not an expert on the topic, but for what I've read non pal gamecube's should output 480p by default and pal ones use 480i

Edit 2: I made some tests on my pal gamecube and changing video mode on swiss seems to make gcmm mantain that video mode on my end. Do you use swiss's auto setting for video mode? Have you tried setting it to 480i? (General swiss options, not game options)

@EmteCoke
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My GameCube is the Panasonic Q Japanese, but it has a switchless region mod and has a Qoob Pro installed..
Yes, I have to set Swiss to 480I because auto mode goes to 480p on my Panasonic Q GC

@suloku
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suloku commented Dec 17, 2021

Ok, I'll add some video force options to cli command line

@wowitsjosh
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I know it's been some time since there have been any updates, but I'm still hoping this will be implemented someday. It's a pain to have to disconnect the component cable from my cube and switch video inputs on my TV every time I launch this.

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