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Can't launch in fullscreen #54

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Arnauw opened this issue Feb 25, 2023 · 6 comments
Open

Can't launch in fullscreen #54

Arnauw opened this issue Feb 25, 2023 · 6 comments

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@Arnauw
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Arnauw commented Feb 25, 2023

Hi, first thanks for this fantastic mod, sadly I have a fullscreen issue, I followed all instructions ( + adding DLSS) for version 1.0.5, everything seems to work fine except for fullscreen, when I launch xash3d.exe the game launch windowed, looks like a window close to 1920x1080p, the in-game resolution is set to 2560x1440p (my monitor resolution).
Note : I use a second monitor in 1920x1080p.

Changing the resolution (or Window size option) in-game do nothing, the window size doesn't change even after clicking "done"
Using the ALT + ENTER shortcut do also nothing.
I also tried to launch xash3d.exe with -fullscreen, but the game still launch windowed for some reason.

On the same topic, I would like to request if you could add a graphic option in-game to toggle windowed/fullscreen, that would be very nice :)

@sultim-t
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Thanks :)

But yes, window resize / switching state became tricky after some of my changes to Xash3d, might be that it picks up the wrong monitor to fetch the data. Need to check it

@Monty81
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Monty81 commented Feb 25, 2023

same problem here, i just cant change to any resolution :(

@mcbpete
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mcbpete commented Mar 8, 2023

Unfortunately I also am unable to get it in fullscreen no matter which resolution I choose (changing resolution just changes with size of the window slightly). Not had any resolution issues with the Doom and Quake (1 or 2) RTX ports

System specs: Windows 11 laptop (single screen) with an NVidia Geforce 2080 Super

@RoaminGrape
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I found that on Windows 10, if you go to the shortcut's compatibility tab, you can select the "Change High DPI Settings" box. In there, if you check the High DPI Scaling Override box, and select the drop down to "System", it seems to scale the HUD to fill the screen. I hope that workaround works in the meantime. I've only just achieved this, and I don't know if it can lead to any visual bugs yet.

@mcbpete
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mcbpete commented Apr 1, 2023

Perfect - Thanks @RoaminGrape , that works perfectly !

@RoaminGrape
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No Problem, back when I was trying to get the best of Resident Evil 2&3 sourcenext mods, I couldn't select to render at higher resolutions. That fixed it for those games, but introduced PS1 style holes in the polygons. So far I haven't seen any glitches on Xash-RT.

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