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Mouse.get_world_position does not work #1

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GoogleCodeExporter opened this issue Mar 15, 2015 · 1 comment
Closed

Mouse.get_world_position does not work #1

GoogleCodeExporter opened this issue Mar 15, 2015 · 1 comment

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@GoogleCodeExporter
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What steps will reproduce the problem?

Do Mouse.get_world_position("some_layer")

What is the expected output? What do you see instead?

Expected output is the world position of the mouse.  What I see instead is 
"TypeError: convert_pos() takes exactly 3 arguments (2 given)".

What version of the product are you using? On what operating system?

Using version 6.4 on Windows 7.

Please provide any additional information below.

It seems like convert_pos wants the x and y coordinates
as separate arguments but get_world_position is giving it a tuple instead.

Original issue reported on code.google.com by browning...@gmail.com on 5 Mar 2011 at 5:20

@GoogleCodeExporter
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This is a bug from the original Opioid2D. Thanks for finding it. Fixed in 0.6.5

Original comment by sunspi...@gmail.com on 22 Mar 2011 at 3:11

  • Changed state: Fixed

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