Skip to content

Commit

Permalink
Initial work on porting minimap to new RTT
Browse files Browse the repository at this point in the history
  • Loading branch information
auriamg committed Jun 17, 2014
1 parent b9c45b7 commit cd9c265
Show file tree
Hide file tree
Showing 15 changed files with 153 additions and 70 deletions.
2 changes: 1 addition & 1 deletion src/graphics/glwrap.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -199,7 +199,7 @@ class FrameBuffer
FrameBuffer(const std::vector <GLuint> &RTTs, GLuint DS, size_t w, size_t h, bool layered = false);
~FrameBuffer();
void Bind();
std::vector<GLuint> &getRTT() { return RenderTargets; }
const std::vector<GLuint> &getRTT() const { return RenderTargets; }
GLuint &getDepthTexture() { assert(DepthTexture); return DepthTexture; }
size_t getWidth() const { return width; }
size_t getHeight() const { return height; }
Expand Down
5 changes: 4 additions & 1 deletion src/graphics/irr_driver.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2052,7 +2052,10 @@ bool IrrDriver::supportsSplatting()
#endif

// ----------------------------------------------------------------------------
/** Begins a rendering to a texture.
/**
* THIS IS THE OLD OPENGL 1 RTT PROVIDER, USE THE SHADER-BASED
* RTT FOR NEW DEVELOPMENT
* Begins a rendering to a texture.
* \param dimension The size of the texture.
* \param name Name of the texture.
* \param persistent_texture Whether the created RTT texture should persist in
Expand Down
5 changes: 4 additions & 1 deletion src/graphics/irr_driver.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -714,8 +714,11 @@ class IrrDriver : public IEventReceiver, public NoCopy
unsigned UpdateLightsInfo(scene::ICameraSceneNode * const camnode, float dt);
void computeCameraMatrix(scene::ICameraSceneNode * const camnode, size_t width, size_t height);

// --------------------- RTT --------------------
// --------------------- OLD RTT --------------------
/**
* THIS IS THE OLD OPENGL 1 RTT PROVIDER, USE THE SHADER-BASED
* RTT FOR NEW DEVELOPMENT
*
* Class that provides RTT (currently, only when no other 3D rendering
* in the main scene is required)
* Provides an optional 'setupRTTScene' method to make it quick and easy
Expand Down
10 changes: 5 additions & 5 deletions src/graphics/post_processing.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -698,7 +698,7 @@ void PostProcessing::applyMLAA()

// ----------------------------------------------------------------------------
/** Render the post-processed scene */
FrameBuffer *PostProcessing::render(scene::ICameraSceneNode * const camnode)
FrameBuffer *PostProcessing::render(scene::ICameraSceneNode * const camnode, bool isRace)
{
IVideoDriver * const drv = irr_driver->getVideoDriver();

Expand All @@ -716,7 +716,7 @@ FrameBuffer *PostProcessing::render(scene::ICameraSceneNode * const camnode)
glDisable(GL_DEPTH_TEST);
glDisable(GL_BLEND);

if (UserConfigParams::m_dof)
if (isRace && UserConfigParams::m_dof)
{
PROFILER_PUSH_CPU_MARKER("- DoF", 0xFF, 0x00, 0x00);
ScopedGPUTimer Timer(irr_driver->getGPUTimer(Q_DOF));
Expand All @@ -732,7 +732,7 @@ FrameBuffer *PostProcessing::render(scene::ICameraSceneNode * const camnode)
if (World::getWorld() != NULL)
hasgodrays = World::getWorld()->getTrack()->hasGodRays();

if (UserConfigParams::m_light_shaft && m_sunpixels > 30 && hasgodrays)
if (isRace && UserConfigParams::m_light_shaft && m_sunpixels > 30 && hasgodrays)
{
glEnable(GL_DEPTH_TEST);
// Grab the sky
Expand Down Expand Up @@ -798,7 +798,7 @@ FrameBuffer *PostProcessing::render(scene::ICameraSceneNode * const camnode)
{
PROFILER_PUSH_CPU_MARKER("- Bloom", 0xFF, 0x00, 0x00);
ScopedGPUTimer Timer(irr_driver->getGPUTimer(Q_BLOOM));
if (UserConfigParams::m_bloom)
if (isRace && UserConfigParams::m_bloom)
{
glClear(GL_STENCIL_BUFFER_BIT);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
Expand Down Expand Up @@ -850,7 +850,7 @@ FrameBuffer *PostProcessing::render(scene::ICameraSceneNode * const camnode)
{
PROFILER_PUSH_CPU_MARKER("- Motion blur", 0xFF, 0x00, 0x00);
ScopedGPUTimer Timer(irr_driver->getGPUTimer(Q_MOTIONBLUR));
if (UserConfigParams::m_motionblur && m_any_boost && World::getWorld() != NULL) // motion blur
if (isRace && UserConfigParams::m_motionblur && m_any_boost && World::getWorld() != NULL) // motion blur
{
renderMotionBlur(0, *in_fbo, *out_fbo);
std::swap(in_fbo, out_fbo);
Expand Down
2 changes: 1 addition & 1 deletion src/graphics/post_processing.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -96,7 +96,7 @@ class PostProcessing: public IReferenceCounted
void renderGlow(unsigned tex);

/** Render the post-processed scene */
FrameBuffer *render(scene::ICameraSceneNode * const camnode);
FrameBuffer *render(scene::ICameraSceneNode * const camnode, bool isRace);

/** Use motion blur for a short time */
void giveBoost(unsigned int cam_index);
Expand Down
2 changes: 1 addition & 1 deletion src/graphics/render.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -185,7 +185,7 @@ void IrrDriver::renderGLSL(float dt)
// Render the post-processed scene
if (UserConfigParams::m_dynamic_lights)
{
FrameBuffer *fbo = m_post_processing->render(camnode);
FrameBuffer *fbo = m_post_processing->render(camnode, true);

if (irr_driver->getNormals())
irr_driver->getFBO(FBO_NORMAL_AND_DEPTHS).BlitToDefault(viewport.UpperLeftCorner.X, viewport.UpperLeftCorner.Y, viewport.LowerRightCorner.X, viewport.LowerRightCorner.Y);
Expand Down
22 changes: 22 additions & 0 deletions src/graphics/rtts.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,9 @@
#include "config/user_config.hpp"
#include "graphics/glwrap.hpp"
#include "graphics/irr_driver.hpp"
#include "graphics/post_processing.hpp"
#include "utils/log.hpp"
#include <ISceneManager.h>

static GLuint generateRTT3D(GLenum target, size_t w, size_t h, size_t d, GLint internalFormat, GLint format, GLint type)
{
Expand Down Expand Up @@ -290,3 +292,23 @@ RTT::~RTT()
delete m_RSM;
}
}

FrameBuffer* RTT::render(scene::ICameraSceneNode* camera, float dt)
{
irr_driver->setRTT(this);

irr_driver->getSceneManager()->setActiveCamera(camera);

std::vector<IrrDriver::GlowData> glows;
irr_driver->computeCameraMatrix(camera, 512, 512);
unsigned plc = irr_driver->UpdateLightsInfo(camera, dt);
irr_driver->renderScene(camera, plc, glows, dt, false, true);
FrameBuffer* frame_buffer = irr_driver->getPostProcessing()->render(camera, false);
glViewport(0, 0, UserConfigParams::m_width, UserConfigParams::m_height);

irr_driver->setRTT(NULL);
glBindFramebuffer(GL_FRAMEBUFFER, 0);

irr_driver->getSceneManager()->setActiveCamera(NULL);
return frame_buffer;
}
3 changes: 3 additions & 0 deletions src/graphics/rtts.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -45,6 +45,9 @@ class RTT
unsigned getDepthStencilTexture() const { return DepthStencilTexture; }
unsigned getRenderTarget(enum TypeRTT target) const { return RenderTargetTextures[target]; }
FrameBuffer& getFBO(enum TypeFBO fbo) { return FrameBuffers[fbo]; }

FrameBuffer* render(scene::ICameraSceneNode* camera, float dt);

private:
unsigned RenderTargetTextures[RTT_COUNT];
PtrVector<FrameBuffer> FrameBuffers;
Expand Down
19 changes: 2 additions & 17 deletions src/guiengine/widgets/model_view_widget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -173,21 +173,9 @@ void ModelViewWidget::update(float delta)
m_rtt_main_node->setRotation(core::vector3df(0.0f, angle, 0.0f));

m_rtt_main_node->setVisible(true);
irr_driver->setRTT(m_rtt_provider);

irr_driver->getSceneManager()->setActiveCamera(m_camera);
m_frame_buffer = m_rtt_provider->render(m_camera, GUIEngine::getLatestDt());

std::vector<IrrDriver::GlowData> glows;
irr_driver->computeCameraMatrix(m_camera, 512, 512);
unsigned plc = irr_driver->UpdateLightsInfo(m_camera, GUIEngine::getLatestDt());
irr_driver->renderScene(m_camera, plc, glows, GUIEngine::getLatestDt(), false, true);
m_frame_buffer = irr_driver->getPostProcessing()->render(m_camera);
glViewport(0, 0, UserConfigParams::m_width, UserConfigParams::m_height);

irr_driver->setRTT(NULL);
glBindFramebuffer(GL_FRAMEBUFFER, 0);

irr_driver->getSceneManager()->setActiveCamera(NULL);
m_rtt_main_node->setVisible(false);
}

Expand Down Expand Up @@ -284,10 +272,7 @@ void ModelViewWidget::setupRTTScene(PtrVector<scene::IMesh, REF>& mesh,
m_camera->setAspectRatio(1.0f);

m_camera->setPosition(core::vector3df(0.0, 20.0f, 70.0f));
if (irr_driver->isGLSL())
m_camera->setUpVector(core::vector3df(0.0, 1.0, 0.0));
else
m_camera->setUpVector(core::vector3df(0.0, 1.0, 0.0));
m_camera->setUpVector(core::vector3df(0.0, 1.0, 0.0));
m_camera->setTarget(core::vector3df(0, 10, 0.0f));
m_camera->setFOV(DEGREE_TO_RAD*50.0f);
m_camera->updateAbsolutePosition();
Expand Down
22 changes: 15 additions & 7 deletions src/states_screens/race_gui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -342,19 +342,27 @@ void RaceGUI::drawGlobalMiniMap()
// arenas currently don't have a map.
if(world->getTrack()->isArena() || world->getTrack()->isSoccer()) return;

const video::ITexture *mini_map = world->getTrack()->getMiniMap();
const video::ITexture *old_rtt_mini_map = world->getTrack()->getOldRttMiniMap();
const FrameBuffer* new_rtt_mini_map = world->getTrack()->getNewRttMiniMap();

int upper_y = UserConfigParams::m_height - m_map_bottom - m_map_height;
int lower_y = UserConfigParams::m_height - m_map_bottom;

if (mini_map != NULL)
core::rect<s32> dest(m_map_left, upper_y,
m_map_left + m_map_width, lower_y);

if (old_rtt_mini_map != NULL)
{
core::rect<s32> dest(m_map_left, upper_y,
m_map_left + m_map_width, lower_y);
core::rect<s32> source(core::position2di(0, 0),
mini_map->getOriginalSize());
draw2DImage(mini_map, dest, source,
NULL, NULL, true);
old_rtt_mini_map->getOriginalSize());
draw2DImage(old_rtt_mini_map, dest, source,
NULL, NULL, true);
}
else if (new_rtt_mini_map != NULL)
{
core::rect<s32> source(0, 0, new_rtt_mini_map->getWidth(), new_rtt_mini_map->getHeight());
draw2DImageFromRTT(new_rtt_mini_map->getRTT()[0], 512, 512,
dest, source, NULL, true);
}

for(unsigned int i=0; i<world->getNumKarts(); i++)
Expand Down
20 changes: 14 additions & 6 deletions src/states_screens/race_gui_overworld.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -321,17 +321,25 @@ void RaceGUIOverworld::drawGlobalMiniMap()
}


const video::ITexture *mini_map = world->getTrack()->getMiniMap();
const video::ITexture *old_rtt_mini_map = world->getTrack()->getOldRttMiniMap();
const FrameBuffer* new_rtt_mini_map = world->getTrack()->getNewRttMiniMap();

int upper_y = m_map_bottom - m_map_height;
int lower_y = m_map_bottom;

if (mini_map != NULL)
core::rect<s32> dest(m_map_left, upper_y,
m_map_left + m_map_width, lower_y);

if (old_rtt_mini_map != NULL)
{
core::rect<s32> source(core::position2di(0, 0), old_rtt_mini_map->getOriginalSize());
draw2DImage(old_rtt_mini_map, dest, source, 0, 0, true);
}
else if (new_rtt_mini_map != NULL)
{
core::rect<s32> dest(m_map_left, upper_y,
m_map_left + m_map_width, lower_y);
core::rect<s32> source(core::position2di(0, 0), mini_map->getOriginalSize());
draw2DImage(mini_map, dest, source, 0, 0, true);
core::rect<s32> source(0, 0, new_rtt_mini_map->getWidth(), new_rtt_mini_map->getHeight());
draw2DImageFromRTT(new_rtt_mini_map->getRTT()[0], 512, 512,
dest, source, NULL, true);
}

Vec3 kart_xyz;
Expand Down
52 changes: 43 additions & 9 deletions src/tracks/quad_graph.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -970,20 +970,35 @@ int QuadGraph::findOutOfRoadSector(const Vec3& xyz,
//-----------------------------------------------------------------------------
/** Takes a snapshot of the driveline quads so they can be used as minimap.
*/
video::ITexture *QuadGraph::makeMiniMap(const core::dimension2du &origdimension,
const std::string &name,
const video::SColor &fill_color)
void QuadGraph::makeMiniMap(const core::dimension2du &origdimension,
const std::string &name,
const video::SColor &fill_color,
video::ITexture** oldRttMinimap,
FrameBuffer** newRttMinimap)
{
*oldRttMinimap = NULL;
*newRttMinimap = NULL;

const core::dimension2du dimension = origdimension * 2;

IrrDriver::RTTProvider rttProvider(dimension, name, true);
RTT* newRttProvider = NULL;
IrrDriver::RTTProvider* oldRttProvider = NULL;
if (irr_driver->isGLSL())
{
newRttProvider = new RTT(512, 512);
}
else
{
oldRttProvider = new IrrDriver::RTTProvider(dimension, name, true);
}

video::SColor red(128, 255, 0, 0);
createMesh(/*show_invisible part of the track*/ false,
/*enable_transparency*/ false,
/*track_color*/ &fill_color,
/*lap line color*/ &red );

m_node = irr_driver->getSceneManager()->addMeshSceneNode(m_mesh); // add Debug Mesh
m_node = irr_driver->addMesh(m_mesh);
#ifdef DEBUG
m_node->setName("minimap-mesh");
#endif
Expand Down Expand Up @@ -1035,28 +1050,47 @@ video::ITexture *QuadGraph::makeMiniMap(const core::dimension2du &origdimension,
range,
-1, bb_max.getY()-bb_min.getY()+1);
camera->setProjectionMatrix(projection, true);

irr_driver->suppressSkyBox();
irr_driver->clearLights();

// Adjust Y position by +1 for max, -1 for min - this helps in case that
// the maximum Y coordinate is negative (otherwise the minimap is mirrored)
// and avoids problems for tracks which have a flat (max Y = min Y) minimap.
camera->setPosition(core::vector3df(center.getX(), bb_max.getY()+1, center.getZ()));
camera->setUpVector(core::vector3df(0, 0, 1));
camera->setTarget(core::vector3df(center.getX(),bb_min.getY()-1,center.getZ()));
camera->setAspectRatio(1.0f);
camera->updateAbsolutePosition();

video::ITexture* texture = NULL;
FrameBuffer* frame_buffer = NULL;
if (irr_driver->isGLSL())
{
frame_buffer = newRttProvider->render(camera, GUIEngine::getLatestDt());

video::ITexture *texture = rttProvider.renderToTexture();
// TODO: leak
//delete newRttProvider;
}
else
{
texture = oldRttProvider->renderToTexture();
delete oldRttProvider;
}

cleanupDebugMesh();
irr_driver->removeCameraSceneNode(camera);
m_min_coord = bb_min;


if (texture == NULL)
if (texture == NULL && frame_buffer == NULL)
{
Log::error("Quad Graph", "[makeMiniMap] WARNING: RTT does not appear to work,"
"mini-map will not be available.");
return NULL;
}

return texture;
*oldRttMinimap = texture;
*newRttMinimap = frame_buffer;
} // makeMiniMap

//-----------------------------------------------------------------------------
Expand Down
10 changes: 6 additions & 4 deletions src/tracks/quad_graph.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,7 @@ namespace irr
using namespace irr;

class CheckLine;
class FrameBuffer;

/**
* \brief This class stores a graph of quads. It uses a 'simplified singleton'
Expand Down Expand Up @@ -118,10 +119,11 @@ class QuadGraph : public NoCopy
float forwards_distance=1.5f,
float sidewards_distance=1.5f,
float upwards_distance=0.0f) const;
video::ITexture *makeMiniMap(const core::dimension2du &where,
const std::string &name,
const video::SColor &fill_color
=video::SColor(127, 255, 255, 255) );
void makeMiniMap(const core::dimension2du &where,
const std::string &name,
const video::SColor &fill_color,
video::ITexture** oldRttMinimap,
FrameBuffer** newRttMinimap);
void mapPoint2MiniMap(const Vec3 &xyz, Vec3 *out) const;
void updateDistancesForAllSuccessors(unsigned int indx,
float delta,
Expand Down
Loading

0 comments on commit cd9c265

Please sign in to comment.