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user_create.go
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user_create.go
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// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
uuid "github.com/gofrs/uuid/v5"
"github.com/suyuan32/simple-admin-core/rpc/ent/department"
"github.com/suyuan32/simple-admin-core/rpc/ent/position"
"github.com/suyuan32/simple-admin-core/rpc/ent/role"
"github.com/suyuan32/simple-admin-core/rpc/ent/user"
)
// UserCreate is the builder for creating a User entity.
type UserCreate struct {
config
mutation *UserMutation
hooks []Hook
}
// SetCreatedAt sets the "created_at" field.
func (uc *UserCreate) SetCreatedAt(t time.Time) *UserCreate {
uc.mutation.SetCreatedAt(t)
return uc
}
// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (uc *UserCreate) SetNillableCreatedAt(t *time.Time) *UserCreate {
if t != nil {
uc.SetCreatedAt(*t)
}
return uc
}
// SetUpdatedAt sets the "updated_at" field.
func (uc *UserCreate) SetUpdatedAt(t time.Time) *UserCreate {
uc.mutation.SetUpdatedAt(t)
return uc
}
// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (uc *UserCreate) SetNillableUpdatedAt(t *time.Time) *UserCreate {
if t != nil {
uc.SetUpdatedAt(*t)
}
return uc
}
// SetStatus sets the "status" field.
func (uc *UserCreate) SetStatus(u uint8) *UserCreate {
uc.mutation.SetStatus(u)
return uc
}
// SetNillableStatus sets the "status" field if the given value is not nil.
func (uc *UserCreate) SetNillableStatus(u *uint8) *UserCreate {
if u != nil {
uc.SetStatus(*u)
}
return uc
}
// SetDeletedAt sets the "deleted_at" field.
func (uc *UserCreate) SetDeletedAt(t time.Time) *UserCreate {
uc.mutation.SetDeletedAt(t)
return uc
}
// SetNillableDeletedAt sets the "deleted_at" field if the given value is not nil.
func (uc *UserCreate) SetNillableDeletedAt(t *time.Time) *UserCreate {
if t != nil {
uc.SetDeletedAt(*t)
}
return uc
}
// SetUsername sets the "username" field.
func (uc *UserCreate) SetUsername(s string) *UserCreate {
uc.mutation.SetUsername(s)
return uc
}
// SetPassword sets the "password" field.
func (uc *UserCreate) SetPassword(s string) *UserCreate {
uc.mutation.SetPassword(s)
return uc
}
// SetNickname sets the "nickname" field.
func (uc *UserCreate) SetNickname(s string) *UserCreate {
uc.mutation.SetNickname(s)
return uc
}
// SetDescription sets the "description" field.
func (uc *UserCreate) SetDescription(s string) *UserCreate {
uc.mutation.SetDescription(s)
return uc
}
// SetNillableDescription sets the "description" field if the given value is not nil.
func (uc *UserCreate) SetNillableDescription(s *string) *UserCreate {
if s != nil {
uc.SetDescription(*s)
}
return uc
}
// SetHomePath sets the "home_path" field.
func (uc *UserCreate) SetHomePath(s string) *UserCreate {
uc.mutation.SetHomePath(s)
return uc
}
// SetNillableHomePath sets the "home_path" field if the given value is not nil.
func (uc *UserCreate) SetNillableHomePath(s *string) *UserCreate {
if s != nil {
uc.SetHomePath(*s)
}
return uc
}
// SetMobile sets the "mobile" field.
func (uc *UserCreate) SetMobile(s string) *UserCreate {
uc.mutation.SetMobile(s)
return uc
}
// SetNillableMobile sets the "mobile" field if the given value is not nil.
func (uc *UserCreate) SetNillableMobile(s *string) *UserCreate {
if s != nil {
uc.SetMobile(*s)
}
return uc
}
// SetEmail sets the "email" field.
func (uc *UserCreate) SetEmail(s string) *UserCreate {
uc.mutation.SetEmail(s)
return uc
}
// SetNillableEmail sets the "email" field if the given value is not nil.
func (uc *UserCreate) SetNillableEmail(s *string) *UserCreate {
if s != nil {
uc.SetEmail(*s)
}
return uc
}
// SetAvatar sets the "avatar" field.
func (uc *UserCreate) SetAvatar(s string) *UserCreate {
uc.mutation.SetAvatar(s)
return uc
}
// SetNillableAvatar sets the "avatar" field if the given value is not nil.
func (uc *UserCreate) SetNillableAvatar(s *string) *UserCreate {
if s != nil {
uc.SetAvatar(*s)
}
return uc
}
// SetDepartmentID sets the "department_id" field.
func (uc *UserCreate) SetDepartmentID(u uint64) *UserCreate {
uc.mutation.SetDepartmentID(u)
return uc
}
// SetNillableDepartmentID sets the "department_id" field if the given value is not nil.
func (uc *UserCreate) SetNillableDepartmentID(u *uint64) *UserCreate {
if u != nil {
uc.SetDepartmentID(*u)
}
return uc
}
// SetID sets the "id" field.
func (uc *UserCreate) SetID(u uuid.UUID) *UserCreate {
uc.mutation.SetID(u)
return uc
}
// SetNillableID sets the "id" field if the given value is not nil.
func (uc *UserCreate) SetNillableID(u *uuid.UUID) *UserCreate {
if u != nil {
uc.SetID(*u)
}
return uc
}
// SetDepartmentsID sets the "departments" edge to the Department entity by ID.
func (uc *UserCreate) SetDepartmentsID(id uint64) *UserCreate {
uc.mutation.SetDepartmentsID(id)
return uc
}
// SetNillableDepartmentsID sets the "departments" edge to the Department entity by ID if the given value is not nil.
func (uc *UserCreate) SetNillableDepartmentsID(id *uint64) *UserCreate {
if id != nil {
uc = uc.SetDepartmentsID(*id)
}
return uc
}
// SetDepartments sets the "departments" edge to the Department entity.
func (uc *UserCreate) SetDepartments(d *Department) *UserCreate {
return uc.SetDepartmentsID(d.ID)
}
// AddPositionIDs adds the "positions" edge to the Position entity by IDs.
func (uc *UserCreate) AddPositionIDs(ids ...uint64) *UserCreate {
uc.mutation.AddPositionIDs(ids...)
return uc
}
// AddPositions adds the "positions" edges to the Position entity.
func (uc *UserCreate) AddPositions(p ...*Position) *UserCreate {
ids := make([]uint64, len(p))
for i := range p {
ids[i] = p[i].ID
}
return uc.AddPositionIDs(ids...)
}
// AddRoleIDs adds the "roles" edge to the Role entity by IDs.
func (uc *UserCreate) AddRoleIDs(ids ...uint64) *UserCreate {
uc.mutation.AddRoleIDs(ids...)
return uc
}
// AddRoles adds the "roles" edges to the Role entity.
func (uc *UserCreate) AddRoles(r ...*Role) *UserCreate {
ids := make([]uint64, len(r))
for i := range r {
ids[i] = r[i].ID
}
return uc.AddRoleIDs(ids...)
}
// Mutation returns the UserMutation object of the builder.
func (uc *UserCreate) Mutation() *UserMutation {
return uc.mutation
}
// Save creates the User in the database.
func (uc *UserCreate) Save(ctx context.Context) (*User, error) {
if err := uc.defaults(); err != nil {
return nil, err
}
return withHooks(ctx, uc.sqlSave, uc.mutation, uc.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (uc *UserCreate) SaveX(ctx context.Context) *User {
v, err := uc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (uc *UserCreate) Exec(ctx context.Context) error {
_, err := uc.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (uc *UserCreate) ExecX(ctx context.Context) {
if err := uc.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (uc *UserCreate) defaults() error {
if _, ok := uc.mutation.CreatedAt(); !ok {
if user.DefaultCreatedAt == nil {
return fmt.Errorf("ent: uninitialized user.DefaultCreatedAt (forgotten import ent/runtime?)")
}
v := user.DefaultCreatedAt()
uc.mutation.SetCreatedAt(v)
}
if _, ok := uc.mutation.UpdatedAt(); !ok {
if user.DefaultUpdatedAt == nil {
return fmt.Errorf("ent: uninitialized user.DefaultUpdatedAt (forgotten import ent/runtime?)")
}
v := user.DefaultUpdatedAt()
uc.mutation.SetUpdatedAt(v)
}
if _, ok := uc.mutation.Status(); !ok {
v := user.DefaultStatus
uc.mutation.SetStatus(v)
}
if _, ok := uc.mutation.HomePath(); !ok {
v := user.DefaultHomePath
uc.mutation.SetHomePath(v)
}
if _, ok := uc.mutation.Avatar(); !ok {
v := user.DefaultAvatar
uc.mutation.SetAvatar(v)
}
if _, ok := uc.mutation.DepartmentID(); !ok {
v := user.DefaultDepartmentID
uc.mutation.SetDepartmentID(v)
}
if _, ok := uc.mutation.ID(); !ok {
if user.DefaultID == nil {
return fmt.Errorf("ent: uninitialized user.DefaultID (forgotten import ent/runtime?)")
}
v := user.DefaultID()
uc.mutation.SetID(v)
}
return nil
}
// check runs all checks and user-defined validators on the builder.
func (uc *UserCreate) check() error {
if _, ok := uc.mutation.CreatedAt(); !ok {
return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "User.created_at"`)}
}
if _, ok := uc.mutation.UpdatedAt(); !ok {
return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "User.updated_at"`)}
}
if _, ok := uc.mutation.Username(); !ok {
return &ValidationError{Name: "username", err: errors.New(`ent: missing required field "User.username"`)}
}
if _, ok := uc.mutation.Password(); !ok {
return &ValidationError{Name: "password", err: errors.New(`ent: missing required field "User.password"`)}
}
if _, ok := uc.mutation.Nickname(); !ok {
return &ValidationError{Name: "nickname", err: errors.New(`ent: missing required field "User.nickname"`)}
}
if _, ok := uc.mutation.HomePath(); !ok {
return &ValidationError{Name: "home_path", err: errors.New(`ent: missing required field "User.home_path"`)}
}
return nil
}
func (uc *UserCreate) sqlSave(ctx context.Context) (*User, error) {
if err := uc.check(); err != nil {
return nil, err
}
_node, _spec := uc.createSpec()
if err := sqlgraph.CreateNode(ctx, uc.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
if _spec.ID.Value != nil {
if id, ok := _spec.ID.Value.(*uuid.UUID); ok {
_node.ID = *id
} else if err := _node.ID.Scan(_spec.ID.Value); err != nil {
return nil, err
}
}
uc.mutation.id = &_node.ID
uc.mutation.done = true
return _node, nil
}
func (uc *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) {
var (
_node = &User{config: uc.config}
_spec = sqlgraph.NewCreateSpec(user.Table, sqlgraph.NewFieldSpec(user.FieldID, field.TypeUUID))
)
if id, ok := uc.mutation.ID(); ok {
_node.ID = id
_spec.ID.Value = &id
}
if value, ok := uc.mutation.CreatedAt(); ok {
_spec.SetField(user.FieldCreatedAt, field.TypeTime, value)
_node.CreatedAt = value
}
if value, ok := uc.mutation.UpdatedAt(); ok {
_spec.SetField(user.FieldUpdatedAt, field.TypeTime, value)
_node.UpdatedAt = value
}
if value, ok := uc.mutation.Status(); ok {
_spec.SetField(user.FieldStatus, field.TypeUint8, value)
_node.Status = value
}
if value, ok := uc.mutation.DeletedAt(); ok {
_spec.SetField(user.FieldDeletedAt, field.TypeTime, value)
_node.DeletedAt = value
}
if value, ok := uc.mutation.Username(); ok {
_spec.SetField(user.FieldUsername, field.TypeString, value)
_node.Username = value
}
if value, ok := uc.mutation.Password(); ok {
_spec.SetField(user.FieldPassword, field.TypeString, value)
_node.Password = value
}
if value, ok := uc.mutation.Nickname(); ok {
_spec.SetField(user.FieldNickname, field.TypeString, value)
_node.Nickname = value
}
if value, ok := uc.mutation.Description(); ok {
_spec.SetField(user.FieldDescription, field.TypeString, value)
_node.Description = value
}
if value, ok := uc.mutation.HomePath(); ok {
_spec.SetField(user.FieldHomePath, field.TypeString, value)
_node.HomePath = value
}
if value, ok := uc.mutation.Mobile(); ok {
_spec.SetField(user.FieldMobile, field.TypeString, value)
_node.Mobile = value
}
if value, ok := uc.mutation.Email(); ok {
_spec.SetField(user.FieldEmail, field.TypeString, value)
_node.Email = value
}
if value, ok := uc.mutation.Avatar(); ok {
_spec.SetField(user.FieldAvatar, field.TypeString, value)
_node.Avatar = value
}
if nodes := uc.mutation.DepartmentsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: false,
Table: user.DepartmentsTable,
Columns: []string{user.DepartmentsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(department.FieldID, field.TypeUint64),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.DepartmentID = nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.PositionsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: false,
Table: user.PositionsTable,
Columns: user.PositionsPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(position.FieldID, field.TypeUint64),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := uc.mutation.RolesIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2M,
Inverse: false,
Table: user.RolesTable,
Columns: user.RolesPrimaryKey,
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeUint64),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// UserCreateBulk is the builder for creating many User entities in bulk.
type UserCreateBulk struct {
config
builders []*UserCreate
}
// Save creates the User entities in the database.
func (ucb *UserCreateBulk) Save(ctx context.Context) ([]*User, error) {
specs := make([]*sqlgraph.CreateSpec, len(ucb.builders))
nodes := make([]*User, len(ucb.builders))
mutators := make([]Mutator, len(ucb.builders))
for i := range ucb.builders {
func(i int, root context.Context) {
builder := ucb.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*UserMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, ucb.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, ucb.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, ucb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (ucb *UserCreateBulk) SaveX(ctx context.Context) []*User {
v, err := ucb.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (ucb *UserCreateBulk) Exec(ctx context.Context) error {
_, err := ucb.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (ucb *UserCreateBulk) ExecX(ctx context.Context) {
if err := ucb.Exec(ctx); err != nil {
panic(err)
}
}