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llrb_tree.go
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llrb_tree.go
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// Copyright (c) 2015-2021, NVIDIA CORPORATION.
// SPDX-License-Identifier: Apache-2.0
package sortedmap
// Left-Leaning Red-Black (LLRB) described here:
//
// http://www.cs.princeton.edu/~rs/talks/LLRB/08Penn.pdf
// http://www.cs.princeton.edu/~rs/talks/LLRB/LLRB.pdf
// http://www.cs.princeton.edu/~rs/talks/LLRB/Java/RedBlackBST.java
//
// Red-Black Trees are implemented by "coloring" nodes of a Binary Search Tree ("BST")
// so as to map a 2-3-4 Tree isomorphically. A 2-3 Tree may also be used with this
// same coloring scheme and will simplify the algorithms even more (with only a negligible
// performance impact). The implementation herein utilizes this 2-3 Tree basis.
import "sync"
const (
RED = true
BLACK = false
)
type llrbNodeStruct struct {
Key
Value
left *llrbNodeStruct // Pointer to Left Child (or nil)
right *llrbNodeStruct // Pointer to Right Child (or nil)
color bool // Color of parent link
len int // Number of nodes (including this node) in a tree "rooted" by this node
}
type llrbTreeStruct struct {
sync.Mutex
Compare
LLRBTreeCallbacks
root *llrbNodeStruct
}
// API functions (see api.go)
func (tree *llrbTreeStruct) BisectLeft(key Key) (index int, found bool, err error) {
tree.Lock()
defer tree.Unlock()
node := tree.root
if nil == node {
index = -1
found = false
err = nil
return
}
nodeIndex := 0 // computed index of current node
if nil != node.left {
nodeIndex = node.left.len
}
compareResult, compareErr := tree.Compare(key, node.Key) // Pre-load recursion test value
if nil != compareErr {
err = compareErr
return
}
for 0 != compareResult {
if compareResult < 0 { // key < node.Key
node = node.left
if nil == node {
// key not found, nodeIndex points to key:value just after where key would go
index = nodeIndex - 1
found = false
err = nil
return
} else { // nil != node, so recurse from here
if nil == node.right {
nodeIndex = nodeIndex - 1
} else { // nil != node.right
nodeIndex = nodeIndex - node.right.len - 1
}
}
} else { // compareResult > 0 (key > node.Key)
node = node.right
if nil == node {
// key not found, nodeIndex points to key:value just before where key would go
index = nodeIndex
found = false
err = nil
return
} else { // nil != node, so recurse from here
if nil == node.left {
nodeIndex = nodeIndex + 1
} else { // nil != node.left
nodeIndex = nodeIndex + node.left.len + 1
}
}
}
compareResult, compareErr = tree.Compare(key, node.Key) // next recursion step's test value
if nil != compareErr {
err = compareErr
return
}
}
// If we reach here, nodeIndex is to matching key
index = nodeIndex
found = true
err = nil
return
}
func (tree *llrbTreeStruct) BisectRight(key Key) (index int, found bool, err error) {
tree.Lock()
defer tree.Unlock()
node := tree.root
if nil == node {
index = 0
found = false
err = nil
return
}
nodeIndex := 0 // computed index of current node
if nil != node.left {
nodeIndex = node.left.len
}
compareResult, compareErr := tree.Compare(key, node.Key) // Pre-load recursion test value
if nil != compareErr {
err = compareErr
return
}
for 0 != compareResult {
if compareResult < 0 { // key < node.Key
node = node.left
if nil == node {
// key not found, nodeIndex points to key:value just after where key would go
index = nodeIndex
found = false
err = nil
return
} else { // nil != node, so recurse from here
if nil == node.right {
nodeIndex = nodeIndex - 1
} else { // nil != node.right
nodeIndex = nodeIndex - node.right.len - 1
}
}
} else { // compareResult > 0 (key > node.Key)
node = node.right
if nil == node {
// key not found, nodeIndex points to key:value just before where key would go
index = nodeIndex + 1
found = false
err = nil
return
} else { // nil != node, so recurse from here
if nil == node.left {
nodeIndex = nodeIndex + 1
} else { // nil != node.left
nodeIndex = nodeIndex + node.left.len + 1
}
}
}
compareResult, compareErr = tree.Compare(key, node.Key) // next recursion step's test value
if nil != compareErr {
err = compareErr
return
}
}
// If we reach here, nodeIndex is to matching key
index = nodeIndex
found = true
err = nil
return
}
func (tree *llrbTreeStruct) DeleteByIndex(index int) (ok bool, err error) {
tree.Lock()
defer tree.Unlock()
if (index < 0) || (nil == tree.root) || (index >= tree.root.len) {
ok = false
err = nil
return
}
ok = true // index is within [0,# nodes), so we know we will succeed
key := tree.preDeleteByIndexAdjustLen(tree.root, index)
tree.root, err = tree.delete(tree.root, key)
if nil != err {
return
}
if nil != tree.root {
tree.root.color = BLACK
}
err = nil
return
}
func (tree *llrbTreeStruct) DeleteByKey(key Key) (ok bool, err error) {
tree.Lock()
defer tree.Unlock()
ok, err = tree.preDeleteByKeyAdjustLen(tree.root, key)
if nil != err {
return
}
if !ok {
err = nil
return
}
tree.root, err = tree.delete(tree.root, key)
if nil != err {
return
}
if nil != tree.root {
tree.root.color = BLACK
}
return
}
func (tree *llrbTreeStruct) GetByIndex(index int) (key Key, value Value, ok bool, err error) {
tree.Lock()
defer tree.Unlock()
err = nil
node := tree.root
if (index < 0) || (nil == node) || (index >= node.len) {
key = nil
value = nil
ok = false
return
}
ok = true // index is within [0,# nodes), so we know we will succeed
nodeIndex := 0 // computed index of current node
if nil != node.left {
nodeIndex = node.left.len
}
for nodeIndex != index {
if nodeIndex > index {
node = node.left
if nil == node.right {
nodeIndex = nodeIndex - 1
} else { // nil != node.right
nodeIndex = nodeIndex - node.right.len - 1
}
} else { // nodeIndex < index
node = node.right
if nil == node.left {
nodeIndex = nodeIndex + 1
} else { // nil != node.left
nodeIndex = nodeIndex + node.left.len + 1
}
}
}
key = node.Key
value = node.Value
return
}
func (tree *llrbTreeStruct) GetByKey(key Key) (value Value, ok bool, err error) {
tree.Lock()
defer tree.Unlock()
node := tree.root
for nil != node {
compareResult, compareErr := tree.Compare(key, node.Key)
if nil != compareErr {
err = compareErr
return
}
switch {
case compareResult < 0: // key < node.Key
node = node.left
case compareResult > 0: // key > node.Key
node = node.right
default: // compareResult == 0 (key == node.Key)
value = node.Value
ok = true
err = nil
return
}
}
// If we reach here, key was not found
value = nil
ok = false
err = nil
return
}
func (tree *llrbTreeStruct) Len() (numberOfItems int, err error) {
tree.Lock()
defer tree.Unlock()
err = nil
if nil == tree.root {
numberOfItems = 0
} else {
numberOfItems = tree.root.len
}
return
}
func (tree *llrbTreeStruct) PatchByIndex(index int, value Value) (ok bool, err error) {
tree.Lock()
defer tree.Unlock()
err = nil
node := tree.root
if (index < 0) || (nil == node) || (index >= node.len) {
ok = false
return
}
ok = true // index is within [0,# nodes), so we know we will succeed
nodeIndex := 0 // computed index of current node
if nil != node.left {
nodeIndex = node.left.len
}
for nodeIndex != index {
if nodeIndex > index {
node = node.left
if nil == node.right {
nodeIndex = nodeIndex - 1
} else { // nil != node.right
nodeIndex = nodeIndex - node.right.len - 1
}
} else { // nodeIndex < index
node = node.right
if nil == node.left {
nodeIndex = nodeIndex + 1
} else { // nil != node.left
nodeIndex = nodeIndex + node.left.len + 1
}
}
}
node.Value = value
return
}
func (tree *llrbTreeStruct) PatchByKey(key Key, value Value) (ok bool, err error) {
tree.Lock()
defer tree.Unlock()
node := tree.root
for nil != node {
compareResult, compareErr := tree.Compare(key, node.Key)
if nil != compareErr {
err = compareErr
return
}
switch {
case compareResult < 0: // key < node.Key
node = node.left
case compareResult > 0: // key > node.Key
node = node.right
default: // compareResult == 0 (key == node.Key)
node.Value = value
ok = true
err = nil
return
}
}
// If we reach here, key was not found
ok = false
err = nil
return
}
func (tree *llrbTreeStruct) Put(key Key, value Value) (ok bool, err error) {
tree.Lock()
defer tree.Unlock()
updatedRoot, ok, err := tree.insert(tree.root, key, value)
if nil != err {
return
}
if ok {
tree.root = updatedRoot
tree.postInsertAdjustLen(tree.root, key)
tree.root.color = BLACK
}
err = nil
return
}
func (tree *llrbTreeStruct) Reset() {
tree.root = nil
}
// Recursive functions
func (tree *llrbTreeStruct) insert(oldNexusNode *llrbNodeStruct, key Key, value Value) (newNexusNode *llrbNodeStruct, ok bool, err error) {
if nil == oldNexusNode {
// Add new leaf node - .len will be updated by later call to postInsertAdjustLen()
newNexusNode = &llrbNodeStruct{Key: key, Value: value, left: nil, right: nil, color: RED, len: 0}
ok = true
err = nil
return
}
newNexusNode = oldNexusNode
compareResult, compareErr := tree.Compare(key, newNexusNode.Key)
if nil != compareErr {
err = compareErr
return
}
switch {
case compareResult < 0: // key < newNexusNode.Key
updatedNewNexusNodeLeft, nonShadowingOk, insertErr := tree.insert(newNexusNode.left, key, value)
if nil != insertErr {
err = insertErr
return
}
if nonShadowingOk {
newNexusNode.left = updatedNewNexusNodeLeft
} else { // !nonShadowingOk
ok = false
err = nil
return
}
case compareResult > 0: // key > newNexusNode.Key
updatedNewNexusNodeRight, nonShadowingOk, insertErr := tree.insert(newNexusNode.right, key, value)
if nil != insertErr {
err = insertErr
return
}
if nonShadowingOk {
newNexusNode.right = updatedNewNexusNodeRight
} else { // !nonShadowingOk
ok = false
err = nil
return
}
default: // compareResult == 0 (key == newNexusNode.Key)
ok = false // Duplicate Key not supported
err = nil
return
}
ok = true // if we reach here, we will have succeeded
err = nil
newNexusNode = tree.fixUp(newNexusNode)
return
}
func (tree *llrbTreeStruct) postInsertAdjustLen(node *llrbNodeStruct, key Key) (err error) {
node.len++
compareResult, compareErr := tree.Compare(key, node.Key)
if nil != compareErr {
err = compareErr
return
}
switch {
case compareResult < 0: // key < node.Key
tree.postInsertAdjustLen(node.left, key)
case compareResult > 0: // key > node.Key
tree.postInsertAdjustLen(node.right, key)
default: // compareResult == 0 (key == node.Key)
// nothing to do additionally here
}
err = nil
return
}
func (tree *llrbTreeStruct) preDeleteByIndexAdjustLen(node *llrbNodeStruct, index int) (key Key) {
node.len--
nodesOnLeft := 0
if nil != node.left {
nodesOnLeft = node.left.len
}
switch {
case index < nodesOnLeft: // index indicates proceed down node.left
key = tree.preDeleteByIndexAdjustLen(node.left, index)
case index > nodesOnLeft: // index indicates proceed down node.right
key = tree.preDeleteByIndexAdjustLen(node.right, (index - nodesOnLeft - 1))
default: // index == nodesOnLeft
key = node.Key // return node.Key so that subsequent recursion step can use it
}
return
}
func (tree *llrbTreeStruct) preDeleteByKeyAdjustLen(node *llrbNodeStruct, key Key) (ok bool, err error) {
if nil == node {
ok = false
err = nil
return
}
compareResult, compareErr := tree.Compare(key, node.Key)
if nil != compareErr {
err = compareErr
return
}
switch {
case compareResult < 0: // key < node.Key
ok, err = tree.preDeleteByKeyAdjustLen(node.left, key)
if nil != err {
return
}
if ok {
node.len--
}
case compareResult > 0: // key > node.Key
ok, err = tree.preDeleteByKeyAdjustLen(node.right, key)
if nil != err {
return
}
if ok {
node.len--
}
default: // compareResult == 0 (key == node.Key)
node.len--
ok = true
}
err = nil
return
}
func (tree *llrbTreeStruct) delete(oldNexusNode *llrbNodeStruct, key Key) (newNexusNode *llrbNodeStruct, err error) {
newNexusNode = oldNexusNode
compareResult, compareErr := tree.Compare(key, newNexusNode.Key)
if nil != compareErr {
err = compareErr
return
}
if compareResult < 0 {
if isBlack(newNexusNode.left) && isBlack(newNexusNode.left.left) {
newNexusNode = tree.moveRedLeft(newNexusNode)
}
newNexusNode.left, err = tree.delete(newNexusNode.left, key)
if nil != err {
return
}
} else { // compareResult >= 0
if isRed(newNexusNode.left) {
newNexusNode = tree.rotateRight(newNexusNode)
compareResult, compareErr = tree.Compare(key, newNexusNode.Key)
if nil != compareErr {
err = compareErr
return
}
}
if (0 == compareResult) && (nil == newNexusNode.right) {
newNexusNode = nil
err = nil
return
}
if isBlack(newNexusNode.right) && isBlack(newNexusNode.right.left) {
newNexusNode = tree.moveRedRight(newNexusNode)
compareResult, compareErr = tree.Compare(key, newNexusNode.Key)
if nil != compareErr {
err = compareErr
return
}
}
if 0 == compareResult {
newNexusNode.right, newNexusNode.Key, newNexusNode.Value = tree.deleteMin(newNexusNode.right)
} else { // 0 != compareResult
newNexusNode.right, err = tree.delete(newNexusNode.right, key)
if nil != err {
return
}
}
}
newNexusNode = tree.fixUp(newNexusNode)
err = nil
return
}
func (tree *llrbTreeStruct) deleteMin(oldNexusNode *llrbNodeStruct) (newNexusNode *llrbNodeStruct, minKey Key, minValue Value) {
newNexusNode = oldNexusNode
if nil == newNexusNode.left {
minKey = newNexusNode.Key
minValue = newNexusNode.Value
newNexusNode = nil
return
}
if isBlack(newNexusNode.left) && isBlack(newNexusNode.left.left) {
newNexusNode = tree.moveRedLeft(newNexusNode)
}
newNexusNode.left, minKey, minValue = tree.deleteMin(newNexusNode.left)
newNexusNode.len--
newNexusNode = tree.fixUp(newNexusNode)
return
}
// Helper functions
func isRed(node *llrbNodeStruct) bool {
if nil == node {
return false
}
return (RED == node.color)
}
func isBlack(node *llrbNodeStruct) bool {
if nil == node {
return true
}
return (BLACK == node.color)
}
func colorFlip(node *llrbNodeStruct) {
node.color = !node.color
node.left.color = !node.left.color
node.right.color = !node.right.color
}
func (tree *llrbTreeStruct) rotateLeft(oldParentNode *llrbNodeStruct) (newParentNode *llrbNodeStruct) {
// Adjust children fields
newParentNode = oldParentNode.right
oldParentNode.right = newParentNode.left
newParentNode.left = oldParentNode
// Adjust len fields
nodesTransferred := 0
if nil != oldParentNode.right {
nodesTransferred = oldParentNode.right.len
}
oldParentNode.len = oldParentNode.len - newParentNode.len + nodesTransferred
newParentNode.len = newParentNode.len - nodesTransferred + oldParentNode.len
// Adjust color field
newParentNode.color = oldParentNode.color
oldParentNode.color = RED
// All done
return
}
func (tree *llrbTreeStruct) rotateRight(oldParentNode *llrbNodeStruct) (newParentNode *llrbNodeStruct) {
// Adjust children fields
newParentNode = oldParentNode.left
oldParentNode.left = newParentNode.right
newParentNode.right = oldParentNode
// Adjust len fields
nodesTransferred := 0
if nil != oldParentNode.left {
nodesTransferred = oldParentNode.left.len
}
oldParentNode.len = oldParentNode.len - newParentNode.len + nodesTransferred
newParentNode.len = newParentNode.len - nodesTransferred + oldParentNode.len
// Adjust color field
newParentNode.color = oldParentNode.color
oldParentNode.color = RED
// All done
return
}
func (tree *llrbTreeStruct) moveRedLeft(oldNexusNode *llrbNodeStruct) (newNexusNode *llrbNodeStruct) {
newNexusNode = oldNexusNode
colorFlip(newNexusNode)
if isRed(newNexusNode.right.left) {
newNexusNode.right = tree.rotateRight(newNexusNode.right)
newNexusNode = tree.rotateLeft(newNexusNode)
colorFlip(newNexusNode)
}
return
}
func (tree *llrbTreeStruct) moveRedRight(oldNexusNode *llrbNodeStruct) (newNexusNode *llrbNodeStruct) {
newNexusNode = oldNexusNode
colorFlip(newNexusNode)
if isRed(newNexusNode.left.left) {
newNexusNode = tree.rotateRight(newNexusNode)
colorFlip(newNexusNode)
}
return
}
func (tree *llrbTreeStruct) fixUp(oldNexusNode *llrbNodeStruct) (newNexusNode *llrbNodeStruct) {
newNexusNode = oldNexusNode
if isRed(newNexusNode.right) {
newNexusNode = tree.rotateLeft(newNexusNode)
}
if isRed(newNexusNode.left) && isRed(newNexusNode.left.left) {
newNexusNode = tree.rotateRight(newNexusNode)
}
if isRed(newNexusNode.left) && isRed(newNexusNode.right) {
colorFlip(newNexusNode)
}
return
}