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smaller walking area #18

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munchbox opened this issue Jul 24, 2016 · 6 comments
Closed

smaller walking area #18

munchbox opened this issue Jul 24, 2016 · 6 comments
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@munchbox
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Is there a way to make the field in which the bot travels to a smaller area?

Say, to cover a smaller area with a few choice pokestops?

@munchbox munchbox reopened this Jul 24, 2016
@munchbox munchbox changed the title Narrow perimeter of travel smaller walking area Jul 24, 2016
@ghost
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ghost commented Jul 24, 2016

Would love to see this as well.

Maybe an addition to this would be:

  • Custom path/coords for the bot to follow/go to when near (set multiple coords and it'll traverse to each when in range) as pokestops don't usually cover all poke spawns.

@ghost
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ghost commented Jul 24, 2016

Unable to edit previous post so I'll leave another.

Another suggestion:

  • Transverse the map based on PokeVision? Goes to each pokemon location visible on PokeVision. Read coords, walk to the area, repeat. Would depend on PokeVision being up always though. Could have a "if offline wait 30 seconds and attempt to connect again".

@SwipeX
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SwipeX commented Jul 25, 2016

Could possibly add a customization in that allows for you to resize the area and routes. Will have to see how difficult that will be first.

@null-dev
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Why do we even need pokevision, don't we have access to the API? Couldn't we just fetch the pokemon locations ourselves (and wouldn't this include pokemon only visible to the current user also)?

@SwipeX
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SwipeX commented Jul 25, 2016

added b7c664f

@SwipeX SwipeX closed this as completed Jul 25, 2016
@SwipeX
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SwipeX commented Jul 25, 2016

@ range prop

@SwipeX SwipeX reopened this Jul 25, 2016
@SwipeX SwipeX closed this as completed Jul 25, 2016
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