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Sorry I managed to miss your issue. Documentation is basically non-existing, but a short up-to-date summary can be found on the wiki : https://wiki.dlang.org/Calypso
stdio.h
Works, C is easy to support.
opencv2/opencv.hpp
OpenCV 3.x should work, my experience with it is still limited to tinkering but here's a piece of working code: https://paste.kde.org/piyy8eadx
The one thing to keep in mind is that copy ctors do not get automatically called yet, which is why all the Mat function parameters are ref.
<boost>
Ogre3D relies on a couple of Boost libraries (thread and datetime iirc), which helped fix a few bugs. But no idea about the rest of Boost.
I'm not yet confident enough to say that Calypso is ready for general usage, but it's getting close. It still needs to catch up with LDC 1.3 (the switch to DDMD having been done last month, the tough part is behind), a proper test suite, finish MSVC support (catching exceptions), implement the missing essential features (dtor calls by the GC, copy ctor calls for function arguments), documentation, and more testing with more libraries and platforms (esp. OS X).
If you have a true OpenCV project in mind and give Calypso a try, shall you find any bug I'll be happy to hunt them in short delays.
Eg, I'd like to know whether this could work with things like:
I'm sure others are wondering too
EDIT: summarizing from answers below
=> https://github.com/Syniurge/Calypso/blob/master/README.md#missing-features
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