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Bug: Placed items (chests, etc) do not pull up the room when double-clicking the reference #11

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CuckooRules opened this issue Jan 24, 2017 · 1 comment
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@CuckooRules
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Simplest example to look at is the alder chest that spawns daily by Leo the Quick. Item#974 (in my dats at least). Spawns in Room: 9/863. If you double-click that line, which would normally pull up the room, it switches to the Rooms tab but provides an error "Room 0/0 was not found". I checked with other placed items and my suspicion is that it is an error surrounding references for which there is no % provided. It also happens for the adamantite chest (the sign version) that is near Ozrinom. The rooms exist and I have verified that they can be loaded manually in the same MME dat as well as that the items are indeed placed in the rooms indicated on the Sundry tab.

@syntax53 syntax53 added the bug label Jan 24, 2017
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syntax53 commented Feb 8, 2017

Fixed on dev branch.

87f00f0

@syntax53 syntax53 closed this as completed Feb 8, 2017
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