Added field for items to not change player direction on shoot #3385
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
#3384
What is the new feature?
Added a field to items that can allow items to prevent shooting a projectile make the player face the projectile
item.ChangePlayerDirectionOnShoot
Why should this be part of tModLoader?
Currently IL editing is required to prevent a shot projectile from making the player turn towards it, since the vanilla implementation that excludes the Beam Sword and Grand Design from this behaviour is hardcoded.
Are there alternative designs?
Using a set in ItemID.Sets
Sample usage for the new feature
In ModItem.SetDefaults
ExampleMod updates
I will do one if requested