Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Increased Height To Axe Lord Armour #24

Closed
Gods666thChild opened this issue Jan 26, 2022 · 3 comments
Closed

Increased Height To Axe Lord Armour #24

Gods666thChild opened this issue Jan 26, 2022 · 3 comments
Assignees
Labels
enhancement New feature or request Khaos Issues with Khaos

Comments

@Gods666thChild
Copy link

Name

Unable to think of command suggestion. !dutycalls is the dumbest name I can think of if its possible to transform into the armour in real time.

Description

Increasing the jump height limit to the Axe Lord Armour at least to the normal height limit of Alucard. It brings the armour back to life with fun and functionality to be able to platform. I originally thought of a height closer to Leap Stone because I'm not personally sure on how quickly Axe Lord Armour descends relative to Alucard's descension, but obviously not a height that can be abused to break any logic etc.

Duration

Unsure. See below.

Additional Context

While I originally liked to have seen this as an addition to the randomizer as a whole, I'm unsure of if mouse would approve this, assuming my presumption of his intention of maintaining the integrity of the original game intentions. It would be at least cool to see it in action in Khaos in some form. (If I remember Axe Lord Armour can be troublesome to force in certain situations so I'm hoping there can be some implementation of some sort)

@Gods666thChild Gods666thChild added enhancement New feature or request Khaos Issues with Khaos labels Jan 26, 2022
@TalicZealot
Copy link
Owner

I've mostly figured out how to make it jump an appropriate height, but the more I'm digging the more I think this is not worth it. It is so stiff and awful feeling. It might be better to take a different approach.

@TalicZealot
Copy link
Owner

Closing this, but I may make a small lua script that makes the axe lord challenge run possible.

@Gods666thChild
Copy link
Author

Closing this, but I may make a small lua script that makes the axe lord challenge run possible.

i would love to try that challenge if it gets made

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request Khaos Issues with Khaos
Projects
None yet
Development

No branches or pull requests

2 participants