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node.go
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node.go
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package gost
import (
"errors"
"fmt"
"net/url"
"strconv"
"strings"
"sync"
"time"
)
var (
// ErrInvalidNode is an error that implies the node is invalid.
ErrInvalidNode = errors.New("invalid node")
)
// Node is a proxy node, mainly used to construct a proxy chain.
type Node struct {
ID int
Addr string
Host string
Protocol string
Transport string
Remote string // remote address, used by tcp/udp port forwarding
url *url.URL // raw url
User *url.Userinfo
Values url.Values
DialOptions []DialOption
HandshakeOptions []HandshakeOption
ConnectOptions []ConnectOption
Client *Client
marker *failMarker
Bypass *Bypass
}
// ParseNode parses the node info.
// The proxy node string pattern is [scheme://][user:pass@host]:port.
// Scheme can be divided into two parts by character '+', such as: http+tls.
func ParseNode(s string) (node Node, err error) {
s = strings.TrimSpace(s)
if s == "" {
return Node{}, ErrInvalidNode
}
if !strings.Contains(s, "://") {
s = "auto://" + s
}
u, err := url.Parse(s)
if err != nil {
return
}
node = Node{
Addr: u.Host,
Host: u.Host,
Remote: strings.Trim(u.EscapedPath(), "/"),
Values: u.Query(),
User: u.User,
marker: &failMarker{},
url: u,
}
u.RawQuery = ""
u.User = nil
schemes := strings.Split(u.Scheme, "+")
if len(schemes) == 1 {
node.Protocol = schemes[0]
node.Transport = schemes[0]
}
if len(schemes) == 2 {
node.Protocol = schemes[0]
node.Transport = schemes[1]
}
switch node.Transport {
case "https":
node.Transport = "tls"
case "tls", "mtls":
case "http2", "h2", "h2c":
case "ws", "mws", "wss", "mwss":
case "kcp", "ssh", "quic":
case "ssu":
node.Transport = "udp"
case "ohttp", "otls", "obfs4": // obfs
case "tcp", "udp":
case "rtcp", "rudp": // rtcp and rudp are for remote port forwarding
case "tun", "tap": // tun/tap device
case "ftcp": // fake TCP
case "dns":
case "redu", "redirectu": // UDP tproxy
default:
node.Transport = "tcp"
}
switch node.Protocol {
case "http", "http2":
case "https":
node.Protocol = "http"
case "socks4", "socks4a":
case "socks", "socks5":
node.Protocol = "socks5"
case "ss", "ssu":
case "ss2": // as of 2.10.1, ss2 is same as ss
node.Protocol = "ss"
case "sni":
case "tcp", "udp", "rtcp", "rudp": // port forwarding
case "direct", "remote", "forward": // forwarding
case "red", "redirect", "redu", "redirectu": // TCP,UDP transparent proxy
case "tun", "tap": // tun/tap device
case "ftcp": // fake TCP
case "dns", "dot", "doh":
case "relay":
default:
node.Protocol = ""
}
return
}
// MarkDead marks the node fail status.
func (node *Node) MarkDead() {
if node.marker == nil {
return
}
node.marker.Mark()
}
// ResetDead resets the node fail status.
func (node *Node) ResetDead() {
if node.marker == nil {
return
}
node.marker.Reset()
}
// Clone clones the node, it will prevent data race.
func (node *Node) Clone() Node {
nd := *node
if node.marker != nil {
nd.marker = node.marker.Clone()
}
return nd
}
// Get returns node parameter specified by key.
func (node *Node) Get(key string) string {
return node.Values.Get(key)
}
// GetBool converts node parameter value to bool.
func (node *Node) GetBool(key string) bool {
b, _ := strconv.ParseBool(node.Values.Get(key))
return b
}
// GetInt converts node parameter value to int.
func (node *Node) GetInt(key string) int {
n, _ := strconv.Atoi(node.Get(key))
return n
}
// GetDuration converts node parameter value to time.Duration.
func (node *Node) GetDuration(key string) time.Duration {
d, err := time.ParseDuration(node.Get(key))
if err != nil {
d = time.Duration(node.GetInt(key)) * time.Second
}
return d
}
func (node Node) String() string {
var scheme string
if node.url != nil {
scheme = node.url.Scheme
}
if scheme == "" {
scheme = fmt.Sprintf("%s+%s", node.Protocol, node.Transport)
}
return fmt.Sprintf("%s://%s",
scheme, node.Addr)
}
// NodeGroup is a group of nodes.
type NodeGroup struct {
ID int
nodes []Node
selectorOptions []SelectOption
selector NodeSelector
mux sync.RWMutex
}
// NewNodeGroup creates a node group
func NewNodeGroup(nodes ...Node) *NodeGroup {
return &NodeGroup{
nodes: nodes,
}
}
// AddNode appends node or node list into group node.
func (group *NodeGroup) AddNode(node ...Node) {
if group == nil {
return
}
group.mux.Lock()
defer group.mux.Unlock()
group.nodes = append(group.nodes, node...)
}
// SetNodes replaces the group nodes to the specified nodes,
// and returns the previous nodes.
func (group *NodeGroup) SetNodes(nodes ...Node) []Node {
if group == nil {
return nil
}
group.mux.Lock()
defer group.mux.Unlock()
old := group.nodes
group.nodes = nodes
return old
}
// SetSelector sets node selector with options for the group.
func (group *NodeGroup) SetSelector(selector NodeSelector, opts ...SelectOption) {
if group == nil {
return
}
group.mux.Lock()
defer group.mux.Unlock()
group.selector = selector
group.selectorOptions = opts
}
// Nodes returns the node list in the group
func (group *NodeGroup) Nodes() []Node {
if group == nil {
return nil
}
group.mux.RLock()
defer group.mux.RUnlock()
return group.nodes
}
// GetNode returns the node specified by index in the group.
func (group *NodeGroup) GetNode(i int) Node {
group.mux.RLock()
defer group.mux.RUnlock()
if i < 0 || group == nil || len(group.nodes) <= i {
return Node{}
}
return group.nodes[i]
}
// Next selects a node from group.
// It also selects IP if the IP list exists.
func (group *NodeGroup) Next() (node Node, err error) {
if group == nil {
return
}
group.mux.RLock()
defer group.mux.RUnlock()
selector := group.selector
if selector == nil {
selector = &defaultSelector{}
}
// select node from node group
node, err = selector.Select(group.nodes, group.selectorOptions...)
if err != nil {
return
}
return
}