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Note: Since both percent-based and ratio-constrained scaling only make sense in the context of a sprite (not a simple colored shader point), specifying these for layers without both a texture and a sprite defined will generate warnings and draw nothing, for example:
The text was updated successfully, but these errors were encountered:
Following tangrams/tangram#638 once it is merged.
Remove and rewrite this section:
The text was updated successfully, but these errors were encountered: