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8.1.go
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8.1.go
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// lissajous 产生随机利萨茹图形的 GIF 动画
package main
import (
"image"
"image/color"
"image/gif"
"io"
"log"
"math"
"math/rand"
"net/http"
"os"
"time"
)
var palette = []color.Color{color.White, color.Black}
const (
whiteIndex = 0 //画板中的第一种颜色
blackIndex = 1 //画板中的下一种颜色
)
func main() {
rand.Seed(time.Now().UTC().UnixNano())
if len(os.Args) > 1 && os.Args[1] == "web" {
handler := func(w http.ResponseWriter, r *http.Request) {
lissajous(w)
}
http.HandleFunc("/", handler)
log.Fatal(http.ListenAndServe("localhost:8000", nil))
return
}
lissajous(os.Stdout)
}
func lissajous(out io.Writer) {
const (
cycles = 5 //完整的x振荡器变化的个数
res = 0.001 //角度分辨率
size = 100 //图像画布包含[-size. .+size]
nframes = 64 //动画中的帧数
delay = 8 //以10ms为单位的帧间延迟
)
freq := rand.Float64() * 3.0 //y 振荡器的相对频率
anim := gif.GIF{LoopCount: nframes}
phase := 0.0 // phase differenee
for i := 0; i < nframes; i++ {
rect := image.Rect(0, 0, 2*size+1, 2*size+1)
img := image.NewPaletted(rect, palette)
for t := 0.0; t < cycles*2*math.Pi; t += res {
x := math.Sin(t)
y := math.Sin(t*freq + phase)
img.SetColorIndex(size+int(x*size+0.5), size+int(y*size+0.5), blackIndex)
}
phase += 0.1
anim.Delay = append(anim.Delay, delay)
anim.Image = append(anim.Image, img)
}
gif.EncodeAll(out, &anim) //注意:忽略编码错误
}