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Add sprite atlas tool plug in to Editor. #8

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Tape-Worm opened this issue May 2, 2019 · 1 comment
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Add sprite atlas tool plug in to Editor. #8

Tape-Worm opened this issue May 2, 2019 · 1 comment
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enhancement An enhancement to current functionality. feature-request A new feature for Gorgon or its tool(s). v3 Applies to version 3.x
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@Tape-Worm
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Tape-Worm commented May 2, 2019

Create a tool plug in that will utilize the sprite atlas generation code in the 2D API.

This should present a list of sprite files to the user and they can then select these, and set up some parameters like:

  • Max texture size.
  • Max texture array count.
  • Padding around the sprite texture region
  • Texture format (limited to supported Render Target formats).
  • Output location in the project file system.

See issue #7 for more detail.

@Tape-Worm Tape-Worm added the enhancement An enhancement to current functionality. label May 2, 2019
@Tape-Worm Tape-Worm self-assigned this May 2, 2019
@Tape-Worm Tape-Worm added this to ToDo in Gorgon via automation May 2, 2019
@Tape-Worm Tape-Worm added feature-request A new feature for Gorgon or its tool(s). v3 Applies to version 3.x labels May 2, 2019
@Tape-Worm Tape-Worm moved this from ToDo to In Progress in Gorgon May 5, 2019
@Tape-Worm
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Plug in for texture atlas is now available in editor.

Gorgon automation moved this from In Progress to Done May 9, 2019
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Labels
enhancement An enhancement to current functionality. feature-request A new feature for Gorgon or its tool(s). v3 Applies to version 3.x
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Gorgon
  
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