Load Testing Notes #6
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i see in |
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I have noticed that my script can create 10 rooms sequentially and players inside those rooms can join simultaneously. But when I try to create 2 rooms simultaneously, the backend server seems to gets chocked. Then when i hit ctrl+c on the server process, i see this stacktrace
after which point the |
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I'm writing some tests to understand how much load the backend server can handle. Will use this place to discuss preliminary results and findings. The intended outcome is a script that can load test a server and provide a csv file that can be analyzed to understand latency and performance decay as load increases.
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