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2019.2.10f1正常Inject后,unity发布时会重新生成Assembly-CSharp.dll,导致产品无法InjectFix,是否对Unity有版本要求?测试发现2019.1.X的版本正常。
The text was updated successfully, but these errors were encountered:
可能是unity的编译流程改了 https://github.com/Tencent/InjectFix/blob/master/Source/UnityProj/Assets/IFix/Editor/ILFixEditor.cs#L170 这本来是通过PostProcessScene事件来自动注入,这函数你在你打包脚本那自己在合适的时机(生成Assembly-CSharp.dll之后)去手动调用。
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2019.2.10f1正常Inject后,unity发布时会重新生成Assembly-CSharp.dll,导致产品无法InjectFix,是否对Unity有版本要求?测试发现2019.1.X的版本正常。
The text was updated successfully, but these errors were encountered: