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High CPU usage and slow website with net effect #32
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I can confirm the GPU usage goes through the roof. This is happening even with the latest three.js from npm. It uses around 82% of the GPU on vanta demo site |
Can confirm too. Fan is running max. |
Any solution? |
What I ended up doing was to make the canvas smaller, reduce the number of points and increase the spacing. Now the GPU stays at around 50%, which is still high mind you, but better nonetheless |
I reduced the fps down to 10 for the waves - which ofc doesn't look nice - with a 100%h x 100%w canvas it still causes high load & fan going crazy (MBP'16). |
This is still an issue |
Still an issue |
Hello,
We are using vanta.net.min.js on a website and it seems that there is a huge CPU usage. Also, the website becomes a bit slow.
We included only the following files:
three.r95.min.js
vanta.net.min.js
Do we have to upload some other files/folders? Is there something to make it faster and reduce the CPU usage?
Thanks in advance.
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